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forked from praydog/UEVR

(basically discontinued due to garbage build issues) Unreal Engine Function Loader || UEVR - VR = No VR >:(

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UEFL

Unreal Engine Function Loader

Supported Engine Versions

4.8 - 5.4

Why Does This Exist?

Because the prick who originally made this program couldn't just add it as a feature (A SUPER SIMPLE BOOLEAN SWITCH), and instead said to use UE4SS.

THANKS ALOT BUTTERCUP IT DOESN'T WORK IN MY SITUATION

So UEFL is just a modified version of UEVR without needing a STUPID HMD to use the UObjectBaseHook.

(I'm completely scrapping all VR aspects, but I'm a newborn programmer so I will for a fact miss some stuff)

Getting Started

Before launching, ensure you have installed .NET 6.0. It should tell you where to install it upon first open, but if not, you can download it from here

  1. Launch UEFL.exe
  2. Launch the target game
  3. Restart as administrator
  4. Locate the game in the process dropdown list
  5. Inject

In-Game Menu

Press Insert / 0 on your numpad OR L3+R3 on an XInput based controller to access the in-game menu, which already opens by default at startup.

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(basically discontinued due to garbage build issues) Unreal Engine Function Loader || UEVR - VR = No VR >:(

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