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An LLM-powered knowledge curation system that researches a topic and generates a full-length report with citations.
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second.
Tips and resources to prepare for Behavioral interviews.
🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gaussian Splats ✨
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Grokking the Coding Interview: Patterns for Coding Questions Alternative
Roadmap and Resource Compilation for System Design Fight Club
AR Record and Playback System on Unity ARFoundation
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
[CVPR 2023] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
SiLK (Simple Learned Keypoint) is a self-supervised deep learning keypoint model.
🖨️ [TPAMI'25] Explicit Correspondence Matching for Generalizable Neural Radiance Fields
Code Release for RelPose++: Recovering 6D Poses from Sparse-view Observations
[ICCV'23 Workshop] SAM3D: Segment Anything in 3D Scenes
[SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images
[CVPR 2023 - Highlight] Accelerated Coordinate Encoding (ACE): Learning to Relocalize in Minutes using RGB and Poses
An iOS app that collects/streams posed images for NeRFs using ARKit
[ CVPR 2023 Award Candidate ] OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation
[CVPR 2023] Rethinking Optical Flow from Geometric Matching Consistent Perspective
LightGlue: Local Feature Matching at Light Speed (ICCV 2023)
A collection of useful, performant, and threadsafe Go datastructures.
Unity sample of 3D pose estimation using Barracuda
Non-blocking screen capture example with asynchronous GPU readback