Ratchet & Clank mod for RaCMAN: Changes weapons randomly after some time, kills or ammo used.
The mod has 3 separate modes:
- Time: swap weapons after a set amount of time
- Kill: swap weapons after killing a specific amount of enemies
- Disclaimer: Kill detection is not direct and changes depending on the game:
- For R&C1, the mod uses an address that changes when you deal or receive damage, plus changes in bolts and using ammo. It can be unreliable.
- For R&C2-3-DL, the mod detects experience increases each frame, so killing several enemies at once counts as 1 single kill
- Disclaimer: Kill detection is not direct and changes depending on the game:
- Ammo: swap weapons after using a predefined amount of ammo
- A Homebrew Enabled (HEN) PS3
- There are guides available online
- Other CFW or Jailbreaks might work but are not tested
- The RPCS3 Emulator should also work
- RaCMAN installed
- A digital PAL PS3 version of the compatible R&C games
- Download the zip file(s) on the Releases section
- Open the
modsfolder in the RaCMAN folder - Unzip the downloaded zip file(s)
- Place each mod folder inside the corresponding game's folder
- R&C1 is
NPEA00385 - R&C2 is
NPEA00386 - R&C3 is
NPEA00387 - RDL is
NPEA00423
- R&C1 is
- Download the zip file(s) on the Releases section
- Open the desired game on PS3
- Run RaCMAN
- Connect RaCMAN to console or emulator
- Open
Menu->Patch loader... - Click
Add ZIP...and browse the downloaded zip - Repeat from step 2 for any other games
- Open the mod folder once installed in RaCMAN
- Open the
config.luafile in a text editor - Change the parameters to your liking
swapMode: The main parameter, determines when weapons are swapped. It can be:'TIME': weapons will change after a certain amount of time, configured inswapTime.'KILL': weapons will change after a certain amount of kills, configured inswapKills.'AMMO': weapons will change after a set amount of ammo is used, configured inswapAmmo.
avoidRepeats: A boolean (true/false) to avoid rolling the same weapon twice in a row. When set totrue, if the random number generator picks the current weapon again, it will reroll until generating a different weapon.swapTime: IfswapMode = 'TIME', determines the time in seconds between weapon changes. Minimum is 10 seconds.swapKills: IfswapMode = 'KILL', determines the enemies that need to be killed for weapons to change.- Disclaimer:
'KILL'mode is not direct and changes depending on the game:- For R&C1, the mod uses an address that changes when you deal or receive damage, plus changes in bolts and using ammo.
- For R&C2-3, the mod detects experience increases each frame, so killing several enemies at once counts as 1 single kill.
- Disclaimer:
swapAmmo: IfswapMode = 'AMMO', this list determines the amount of ammo each weapon will have on swap. The next swap will happen when ammo reaches 0. If you set any value here to 0, the weapon will be banned. Infinite ammo weapons are banned from this mode.banAmmoIncreases: A boolean (true/false) to remove any ammo increases ifswapMode = 'AMMO'. This will roll back ammo from crates and purchased in vendors, to ensure the swap happens after the configured ammo is used and not more.bannedWeapons: A list of booleans (true/false) to remove specific weapons from the pool. When set to true, they will never get chosen at random.- Recommended options are weapons not held by Ratchet: Clank Zapper, Synthenoid and Shield Charger.
- Deadlocked has extra parameters to randomize Omega and Alpha mods, check the config file for more information!
- Configure the mod to your liking
- Open the desired game on PS3
- Run RaCMAN
- Connect RaCMAN to console or emulator
- Open
Menu->Patch loader... - Start a game (mod will not start correctly in the main menu)
- Select the checkbox of the mod on the list
- Enjoy!