A simple chess game built in Godot where everything starts normal... until turn 5.
After the 5th turn, random chaos events start triggering with a 50% chance at the end of each round. These events mess with the game in unpredictable ways, swapping pieces, messing up the board, and generally ruining any serious strategy.
You can play it on itch
- Standard chess rules
- Chaos begins after round 5 (i.e. after both sides have moved 5 times).
- Every round after that has a 50% chance to trigger a chaos event.
- Game ends when a king is captured (yes that's possible here) or no legal moves remain.
- Play against yourself or CPU.
- Better AI
- More chaos event variety
- Configurable chaos frequency
Sounds and effectsDONE ✅