Stars
Wrapper for easy use of ESP-NOW on ESP32 and ESP8266
sample code for discussion about SDL accurate frame pacing
VSCode extension that provides syntax highlighting, validation, and diagnostics for .bos files used in Beyond All Reason
Fast 3d/4d divergence-free noise for shaders.
ESPHome external component for reading P1 data from (Swedish) electricity meters
DSMR5 P1 meter to mqtt using esp8266
Experiment of global illumination in screen space
Python implementation of convertion between equirectangular, cubemap and perspective. (equirect2cube, cube2equirect, equirect2perspec)
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
An ongoing attempt to re-engineer LuaJIT from scratch
Blender s3o scene/mesh exporter/importer for the SpringRTS engine, compatible with Blender 3.x
Stable Diffusion built-in to Blender
A powerful free cross-platform RTS game engine
A fast JavaScript terrain mesh generation tool based on Delaunay triangulation
Ray-triangle intersection performance tests in various languages
Demofile viewer for Spring RTS
A Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that uses only FK bones.
A fast and space efficient python package for computing Needleman-Wunsch alignments (with gap-extends!)