Stars
Sweep some mines for fun, and probably not for profit.
A Rust crate for cooking up terminal user interfaces (TUIs) 👨🍳🐀 https://ratatui.rs
HeightMap terrain for Godot implemented in GDScript
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
The source code for my jungle demo scene with all copyrighted material removed.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
A Motion Matching plugin for Godot 4
NOSHOT First Person Controller
Demo to test a navigation agents with avoidance in Godot with large agent numbers for my prototype.
Build an immersive horror FPS controller in Godot from scratch. Perfect for beginners or indie devs making Amnesia-style games.
A powerful trait system for Godot Engine, making composition and behavior reuse effortless.
Safely serialize/deserialize objects (and built-in Godot types) to JSON or binary in Godot
A prototype project for third person combat. Contains basics for player movement, camera, animations, combat, enemy AI, user interface, sound effects, and background music.
Modular Character Controller for Godot 4. Includes FPS version with headbob and camera movement. (Walk, Crouch, Sprint, Swim and Fly Mode).
A powerful and flexible third-person controller for Godot, offering advanced movement, multiplayer support, dynamic animations, and easy character integration for 3D games
A simple and complete state machine first person controller asset, made in Godot 4.
Immersive Sim Template Project for GODOT 4
Animation system for Unity engine based on motion matching
Godot 4 template for game projects (GDScript), inspired by Maaack's Template.
Godot addon for syncing game events and audio with the beat of the music