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Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes
Lightning-fast and Zero Allocation Tween Library for Unity.
A GitHub action to setup and install Plastic SCM (Unity VCS)
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
[ADDED MANUALLY] This is an internal Unity tool and will not be supported. The package documentation tools is a package manager ui extension that generates documentation for a package. This allows …
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
A tutorial for teaching animators how to use Root Motion in Unity.
Regulate day-night cycles in Unity.
DocFX Unity package is a GitHub action for deploying a DocFX website for Unity packages to GitHub Pages.
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
An awesome README template to jumpstart your projects!
Unity time rewind solution, that is easily customizable for any project.