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MeowEngine Public
A game engine for learning game engine development.
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OpenSLDemo-droidrui Public
Forked from droidrui/OpenSLDemo这个一个使用OpenSL ES录音和播放的Demo。
C UpdatedMay 27, 2025 -
imgui Public
Forked from ocornut/imguiDear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C++ MIT License UpdatedMar 22, 2025 -
QuickJS-MSVC Public
Make QuickJS-NG as a static library, linked by MSVC.
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Widget component created by "Add component by class" doesn't receive input even though set "bReceiveHardwareInput" to true
C# UpdatedJan 1, 2025 -
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ImGuiVulkanHppImage Public
Forked from khiner/ImGuiVulkanHppImageA demo application for rendering a triangle with Vulkan-Hpp into an ImGui window via `vk::Image->Texture->ImGui::Image`.
C++ GNU General Public License v3.0 UpdatedSep 4, 2024 -
SimpleImGuiFlameGraph Public
A simple implementation of flame graph using ImGui.
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taichi-cpp-training-season1 Public
Forked from taichi-dev/cpp-training-season1C++ training, season 1
C++ Apache License 2.0 UpdatedMay 13, 2024 -
VulkanPlayGround Public
A PlayGround to test Vulkan error.
C++ Apache License 2.0 UpdatedMay 8, 2024 -
tinyIBM Public
A DNS solver, containing a tiny implementation of IBM. The IB model is direct forcing.
C++ UpdatedMar 11, 2024 -
PyDNS-nauaneed Public
Forked from nauaneed/PyDNSDirect Numerical Simulation of Fluid Flow with IBM Using Python
Jupyter Notebook UpdatedMar 10, 2024 -
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fluid-engine-OpenVDB-yangfengzzz Public
Forked from yangfengzzz/fluid-engine-OpenVDBFluid simulation engine for computer graphics applications, which is based on OpenVDB
C++ MIT License UpdatedFeb 22, 2024 -
GridFluidSim3D-riguy Public
Forked from rlguy/GridFluidSim3DA PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
C++ zlib License UpdatedJan 15, 2024 -
UE5-NiagaraSPH Public
An implementation of SPH in Unreal Engine 5, using Niagara System, Neighbor Grid 3D and Screen Space Fluid Renderring
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CUDA-SPH-Solver-WerenskjoldH Public
Forked from WerenskjoldH/CUDA-SPH-SolverA smoothed-particle hydrodynamics(SPH) solver that utilizes NVIDIA's CUDA API for hardware-accelerated parallel processing on the GPU.
Cuda The Unlicense UpdatedDec 29, 2023 -
fluid-engine-doyubkim Public
Forked from doyubkim/fluid-engine-devFluid simulation engine for computer graphics applications
C++ MIT License UpdatedDec 24, 2023 -
Make a Transformer for time series forecasting with PyTorch
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A worldspace 2D grid shader whose cells are selectable by mouse click.
ShaderLab MIT License UpdatedMar 19, 2023 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedFeb 27, 2023 -
UnityBillboardSpriteShader Public
Unity billboard sprite shader, Modified from unity built-In sprite default Shader
HLSL MIT License UpdatedFeb 24, 2023 -
AMCParser Public
Forked from CalciferZh/AMCParserParse and visualize asf/amc files from CMU MoCap dataset.
Python MIT License UpdatedFeb 20, 2023