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University of Illinois Urbana-Champaign
Stars
Suite of motion imitation methods for training motion controllers.
Character Controllers using Motion VAEs
Official Implementation of "Sampling-Based System Identification with Active Exploration for Legged Robot Sim2Real Learning"
A Python framework for accelerated simulation, data generation and spatial computing.
A generative world for general-purpose robotics & embodied AI learning.
Robust Speech Recognition via Large-Scale Weak Supervision
The swiss army knife of lossless video/audio editing
Clean, Robust, and Unified PyTorch implementation of popular Deep Reinforcement Learning (DRL) algorithms (Q-learning, Duel DDQN, PER, C51, Noisy DQN, PPO, DDPG, TD3, SAC, ASL)
Author's PyTorch implementation of TD3+BC, a simple variant of TD3 for offline RL
A simple GTK based notification daemon for any Wayland compositor
Highly customizable Wayland bar for Sway and Wlroots based compositors. ✌️ 🎉
A playbook for systematically maximizing the performance of deep learning models.
Robot kinematics implemented in pytorch
AeroSpace is an i3-like tiling window manager for macOS
A community-maintained Python framework for creating mathematical animations.
Tools for diffing and merging of Jupyter notebooks.
Repository for our paper: Versatile Skill Control via Self-supervised Adversarial Imitation of Unlabeled Mixed Motions. (ICRA 2023)
Motion imitation with deep reinforcement learning.
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Guide on how to design keyboard PCBs with KiCad
Open-source keyboard firmware for Atmel AVR and Arm USB families
A split keyboard based on Lily58, Crkbd and Helix keyboards
Corne keyboard, a split keyboard with 3x6 column staggered keys and 3 thumb keys.
Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer https://arxiv.org/abs/2404.05695