Stars
A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack
Morgan - a VFX character from The Heretic, a short film made with Unity
Visual Effect Graph - Samples Project
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
分享与收集炫酷的Unity3D Shader|| About Cool Unity3D Shaders
基于uGUI+tolua的简单游戏框架 http://ulua.org/
CreatedWorld / xLua
Forked from Tencent/xLuaxLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
CreatedWorld / LandlordsCore
Forked from Viagi/LandlordsCoreET斗地主Demo,ET开源链接:https://github.com/egametang/ET
CreatedWorld / ET
Forked from egametang/ETUnity3D Client And C# Server Framework
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Powerful and convenient library for running actions after a delay in Unity3D.
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
Protocol Buffers - Google's data interchange format
SharpNEAT - Evolution of Neural Networks. A C# .NET Framework.
Imaging, analysis, and simulation software for radio interferometry
DukeChiang / DCET
Forked from egametang/ETUnity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843
结合Unity、Xlua、FairyGui,支持服务器热更新AssetBundle
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.