Lists (1)
Sort Name ascending (A-Z)
Stars
Compatibility tool for Steam Play based on Wine and additional components
Etaash-mathamsetty / Proton
Forked from ValveSoftware/ProtonProton-EM is a Development Oriented Compatibility tool for Steam Play based on Wine and additional components
Instant Replay (DVR) app for KDE using gpu-screen-recorder in the background
The open-source CapCut alternative
A tray icon app that keeps the volume of your audio devices locked
Moonlight port for Xbox One/Series Family of Console
Get detailed insights and stats for your Discord account
based on lsfg-vk, but attempting to use FFX SDK shader code and .so instead of depending on lossless.dll and translation layers
Decky plugin to streamline installation and usage of lsfg-vk; the Lossless Scaling compatibility layer for linux
Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an extensive database, without the need to create state machines.
LLM based map for research, exploration and discovery.
Steam Deck Plugin to apply Framegen mods to games by replacing DLSS DLL with FSR3 DLL
Bazzite makes gaming and everyday use smoother and simpler across desktop PCs, handhelds, tablets, and home theater PCs.
Proxmox VE Helper-Scripts (Community Edition)
A collection of AppDaemon modules for home power management and other misc uses
A Dockerized version of the Satisfactory dedicated server
Self-hosted game stream host for Moonlight.
A small singleplayer movement demo, for Unity (C#).
Totally not cloning Milanote with Godot.
A water themed horror game, made with Godot (C#).
Yes, this is a Milanote clone :) (ABANDONED, this was just a fun little experiment, and nowhere near finished)
An UE4 project that integrates Discord's GameSDK as a new module.
My Discord server's bot, made in C#. (Iteration 1, ABANDONED)
Parkour FPS game, made with Unity (C#). Server side. (Iteration 4, ABANDONED)
Parkour FPS game, made with Unity (C#). Client side. (Iteration 4, ABANDONED)
Parkour FPS game, made with Unity (C#). Server side. (Iteration 3, ABANDONED)
A bot for Steve's Underwater Paradise, made with DiscordJS (JS).