Stars
Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and more
An example to demonstrate how to implement hot reloading for a game engine and integrate it with CMake.
Immediate mode searching, an extension for Dear ImGui
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
ππ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
A tool which allows you to edit source code of any MSVC C++ project live at runtime
Nebula is an open-source and free-to-use modern C++ game engine.
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Blockbench - A low poly 3D model editor
Cross-platform desktop, mobile, and WebGL game engine, based on FlashPunk
2D game engine in C++. Sharing but this is mostly for personal use - once a project has been released I'll update the documentation and make it more user friendly :) Bear with me!
High-performance, real-time optimized, and statically typed embedded language implemented in C.
Dev repo for @zig-gamedev libs and sample applications
A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.
A curated list of awesome SIMD frameworks, libraries and software
π A list of some interesting papers (computer graphics) that I read π
Graphics Programming Resources List
A collection of open source c/c++ libraries for gamedev
Curated list of computer graphics tutorials and resources