- Moscow, Russian Federation
Stars
Delegates for Game Maker Studio 2.3+
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
Easily find out what exactly is changing specific transform position / rotation / scale
A public version of Unity's internal SSDLC. Meant to provide an example framework, not just to share with others, but to also take contributions and continue to improve and evolve.
Unity asset to make generik ik, procedural animation
Editor extension for Unity with various tools to help working with skinned meshes.
🎯 A Crosshair Overlay for any screen.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
This is a simple Task app demo using SpacetimeDB, used in a video for teaching spacetimedb
Multithreaded OpenGL texture streaming demo
Open Source Kinematic Character Controller for Unity
RenderDoc is a stand-alone graphics debugging tool.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Provides an efficient allocation free async/await integration for Unity.
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
(Unity3D) Test multiplayer without building
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Simple event driven Behaviour tree for Unity projects