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🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 2,428 77 Updated Oct 22, 2025

Experiment with generating clouds in real time on low end computer

GLSL 130 10 Updated Sep 21, 2019

A terrain rendering plugin for the bevy game engine.

Rust 272 32 Updated Apr 29, 2025

Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender

Python 794 84 Updated Feb 16, 2025

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 2,531 189 Updated Oct 21, 2025

A large scale terrain rendering library written in Rust

Rust 551 17 Updated Feb 17, 2025

Numerical optimization in pure Rust

Rust 1,184 103 Updated Oct 20, 2025

Clarabel.rs: Interior-point solver for convex conic optimisation problems in Rust.

Rust 481 36 Updated Sep 25, 2025

YouTube script to add the new Ads list for Pi-hole

Shell 2,527 263 Updated Aug 5, 2024

“Zero setup” cross compilation and “cross testing” of Rust crates

Rust 7,765 427 Updated Sep 26, 2025

2D polyline/shape library for offsetting, combining, etc.

Rust 187 23 Updated Oct 13, 2025

PythonLinearNonLinearControl is a library implementing the linear and nonlinear control theories in python.

Python 954 180 Updated Aug 23, 2021

Controlling up to three chains of 64x64, 32x32, 16x32 or similar RGB LED displays using Raspberry Pi GPIO

C++ 4,093 1,285 Updated Oct 17, 2025

A Minecraft server implementation in Rust

Rust 2,688 146 Updated Apr 12, 2024

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 7,568 247 Updated Nov 19, 2024

🎳 Rust binding for NVIDIA PhysX 🦀

Rust 704 44 Updated Feb 12, 2024

🎨 Example-based texture synthesis written in Rust 🦀

Rust 1,791 83 Updated Jan 22, 2023

A modular game engine written in Rust

Rust 4,689 236 Updated May 21, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 11,753 1,004 Updated Oct 22, 2025

2D and 3D physics engines focused on performance.

Rust 4,837 302 Updated Oct 17, 2025

Official Rapier plugin for the Bevy game engine.

Rust 1,459 271 Updated Aug 7, 2025

A C++ platform to perform parallel computations of optimisation tasks (global and local) via the asynchronous generalized island model.

C++ 892 171 Updated Jun 26, 2025

Model Predictive Contouring Controller (MPCC) for Autonomous Racing

C++ 1,602 399 Updated Jul 1, 2023

Quadrotor control, path planning and trajectory optimization

MATLAB 1,055 298 Updated May 5, 2024

Arch Linux kernel patcher for Surface devices

Roff 337 23 Updated Oct 10, 2020

Supplementary material for the paper "Real-Time Fluid Dynamics for Games" by Jos Stam.

C 46 14 Updated Nov 21, 2017

Splitting Conic Solver

C 595 140 Updated Oct 12, 2025

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

C++ 898 39 Updated Jan 21, 2024

robotic motion planning library

Python 774 191 Updated Mar 16, 2025

Matplot++: A C++ Graphics Library for Data Visualization 📊🗾

C++ 4,707 360 Updated Oct 7, 2025
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