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Releases: Emufartz/dread-hook

dread-hook v0.5 Release

02 Nov 16:51
87b0b6c

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dread-hook v0.5 release:

New:

  • R + DPAD Left or Right: Decrease or Increase (respectively) the games speed value, the game bugs out if you go negative but didn't feel the need for protective measures.
  • R + Minus: Reset the games speed value to its original value.
  • DPAD Down + RStick Click + Y: Enable IL Gauntlet, which allows you to store a door as the finish line and once you enter that door you will be teleported back to the Room IL door that you set.
  • DPAD Down + RStick Click + X: Store next door entrance as the "finish line" of sorts for the IL Gauntlet.

Fixes:

  • Frame Advance no longer turbos inputs, this was caused by me not enforcing the buttons being held in between Frames Advances.
  • Save position now works, noclip combo no longer overrides DPAD Down.

Known bugs:

  • Room IL and IL Gauntlet do not work if you don't possess the morph ball ability as the flag I am checking to avoid unmorphing teleporting you doesn't exist without morph.
  • IL Gauntlet sometimes doesn't detect running through a door the first or even second time, this is a minor inconvenience but do keep in mind it will not detect at all if you morph; boost; spark; jump; or slide through a door, this is a shared limitation with Room IL in general.

dread-hook v0.4

31 Oct 08:04
27b80fa

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Small release, I'm on the go with some other stuff so this was all done on the laptop and posted on my phone.

New:

  • Metroid Dread Version 2.1 support, sloppy fixed for offsets and other things, but everything works as I know of. I'll commit the source to main when I'm back on the PC but if you want it's included in the attachments.
  • DPAD Down + Plus: Give all™ items, this includes the Metroid suit, all abilities and beams except Hyper, 7 Etanks, and 150 missiles. I added this to test on my switch since I deleted my save by accident without backing it up when updating to v2.1.

Note: Noclip still doesn't work that well in morph and I had to adjust the flow of instant speed (it now only checks if the stick is pressed) since the offset I was using couldn't be fixed in my alloted time and I wanted to make the 2.1 release ASAP considering most runners are using 2.1.

dread-hook v0.4b

30 Oct 08:46

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New version 0.4b:

New:

  • L + DPAD Left : Noclip, fly through anything while completely actionable. Maneuver with Right stick.
  • L + DPAD Right : Return to the position you started nocliping from.
  • DPAD Down + Stick L Click : Toggle Out of Bounds deaths, intentionally put it on an awkward button to avoid miss-inputs.
  • DPAD Down + Minus : Replenish health and missiles, still working on PBs.

Fixed:

  • Freeze Frame and Frame Advance now work on console

Known Bugs/Issues:

  • Noclip on console is buggy when morphing, and on emulator noclip doesn't work in morph at all.
  • I have noticed an increase in crashes when using turbo in certain areas, so be weary of your framerate dropping and avoid using turbo with Omega Stream
  • The mod is confirmed to not work at all on v2.1, I am working on compatibility now.

dread-hook v0.3 Major Release

26 Oct 09:21

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New Major Release v0.3:
New:

  • DPAD Up : Turbo, frame perfect button macroing of any desired button(s). Press DPAD Up and hold the desired button(s), in any order.

Fixed:

  • Inputs are now properly ignored when entering a combo, with the exception to Frame Advance that has a 300ms sleep on it to release or hold the buttons desired for the next frame to process.
  • Turbo is now a FEATURE and NOT a BUG don't @ me

Known bug: Freeze Frame and Frame Advance seem to not work on console (tested on 1.0.0), although it's probably just a bad offset.

dread-hook v0.2b

25 Oct 04:39

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New:

  • Toggle Cool Spark: A + B
  • Toggle Instant Speed: X + Y
  • Freeze Game: X + A
  • Advance Frame: Y + A

Advance Frame is still sort of buggy. Input is not ignored still and in my trying to make the bug a feature, so is turbo. So that has been disabled for now.

dread-hook v0.1b

24 Oct 22:01

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New:

  • Teleport to map cursor - R + ZR

Fixed:

  • I was not passing the Morph X and Y Pos to Teleport Player causing some unintended behaviour.

dread-hook v0b

24 Oct 09:57
c00ab6b

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Initial release, button combos do not ignore input so I would recommend pausing before entering any, DPAD Down must be held for all combos. The combos are as follows:

  • ZL + RStick : Toggle Individual Room Teleporting
  • ZR + RStick : Store next door entrance for teleporting
  • L + RStick : Teleport Player to stored position
  • R + RStick : Store position for teleporting

Note: Sliding, Flash Shifting, and walking slowly though doors will not activate the teleporting. I am working on a fix.