hbsvg is a minimalistic library for creating Scalable Vector Graphics (SVG) files using the Harbour programming language. This library adheres to the W3C SVG standard and is designed to simplify various graphic tasks.
For more info see getting started.
PROCEDURE Main()
   LOCAL x, y, x1, y1, x2, y2
   LOCAL a
   LOCAL i, r := 200
   LOCAL svg
   svg := svg_init( "example_01.svg", 830, 450 )
   svg_set_background( svg, 0x530972 )
   x := 415
   y := 225
   a := 2 * PI() / 6
   svg_hexagon( svg, x, y, r + 10, 6, 0, 0xFAF2FE )
   svg_filled_hexagon( svg, x, y, r, 0, 0x5C6BBF )
   FOR i := 0 TO 2
      x1 = x + r * cos( a * i + PI() / 6 )
      y1 = y + r * sin( a * i + PI() / 6 )
      x2 = x + r * cos( a * ( i + 1 ) + PI() / 6 )
      y2 = y + r * sin( a * ( i + 1 ) + PI() / 6 )
      svg_filled_triangle( svg, x, y, x1, y1, x2, y2, 0x283492 )
   NEXT
   svg_circle( svg, x, y, 100, 66, 0xFFFFFF )
   x1 = x + r * cos( a * 5 + PI() / 6 )
   y1 = y + r * sin( a * 5 + PI() / 6 )
   x2 = x + r * cos( a * ( 5 + 1 ) + PI() / 6 )
   y2 = y + r * sin( a * ( 5 + 1 ) + PI() / 6 )
   svg_filled_triangle( svg, x, y, x1, y1, x2, y2, 0x3848AA )
   
   svg_close( svg )
RETURNContributions are welcome! Feel free to submit a pull request.