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Hi, I'm Acerola and I'm a graphics programmer.
Let me show you what you've been missing:
A suite of GShade shaders for Final Fantasy XIV
HLSL 1.2k 48
My Unity post processing pipeline and shaders
ShaderLab 763 76
My recreation of CS2's responsive smoke grenades in Unity
C# 244 26
Sum of sines and fft fluid simulation with a physically based water shader
C# 508 46
An implementation of Disney's principled BRDF
C# 92 7
A compute shader wrapper for Godot
GDScript 920 15
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