Small cliker project on Unity3d
The first trial project in gamedev was decided to implement a clicker for Android devices. The implementation of the clicker took six months, due to university admission and lack of time for development, fixing multiple bugs and attempts to apply theoretical knowledge to create good code. The clicker differs from many other representatives of the genre by the pack system, that is, you can easily add new levels, new currencies, purchases. There is also an advertising editor in the clinker, which allows the user to create the content for the packs himself, if the proposed the developers are not satisfied with the option.