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Ivan Murzak edited this page Sep 14, 2025 · 3 revisions

โœจ AI Game Developer โ€” Unity MCP

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Unity-MCP is a revolutionary AI assistant that seamlessly integrates with Unity Editor and runtime games, providing powerful AI capabilities through the Model Context Protocol (MCP). It enables AI to perform a wide range of tasks in Unity projects, from simple object manipulation to complex game development workflows.

AI Level Building

๐Ÿš€ What is Unity-MCP?

Unity-MCP bridges the gap between artificial intelligence and game development by providing:

  • Direct Unity Editor Integration - AI can interact with your Unity projects in real-time
  • Runtime Game Support - AI capabilities extend to compiled games on any platform
  • Flexible Communication - Uses TCP connections for maximum compatibility
  • Model Context Protocol - Industry-standard protocol for AI-tool interaction

๐ŸŽฏ Key Features

For Developers

  • Real-time AI Assistance - Chat with AI and see immediate results in Unity
  • Extensive Tool Library - 100+ built-in AI tools for common Unity tasks
  • Custom Tool Development - Create your own AI tools with simple C# attributes
  • Cross-Platform Support - Works in Unity Editor and compiled games
  • Flexible Deployment - Local or remote server options with Docker support

For AI Models

  • Rich Unity API Access - Complete access to Unity's GameObject hierarchy, components, and systems
  • Scene Management - Create, modify, and navigate Unity scenes
  • Asset Management - Handle textures, materials, prefabs, and other assets
  • Component Manipulation - Add, remove, and configure Unity components
  • Real-time Reflection - Dynamic discovery of available methods and properties

๐Ÿ—๏ธ Architecture

Unity-MCP consists of three main components:

AI Client (Claude, VS Code, etc.) โ†โ†’ MCP Server โ†โ†’ Unity Plugin
  1. AI Client - Any MCP-compatible AI client (Claude Desktop, VS Code with MCP extension, etc.)
  2. MCP Server - The Unity-MCP server that implements the Model Context Protocol
  3. Unity Plugin - The Unity package that provides deep integration with Unity Editor and runtime

๐ŸŽฎ What Can You Build?

Unity-MCP enables AI to help create:

  • Interactive Games - Complete game prototypes with AI assistance
  • Procedural Content - AI-generated levels, textures, and game objects
  • Animation Systems - Complex animations and state machines
  • UI/UX Elements - Responsive interfaces and menu systems
  • Gameplay Mechanics - Physics systems, player controllers, and game rules
  • Visual Effects - Particle systems, shaders, and lighting setups

๐Ÿ“š Quick Navigation

Getting Started

Development

Deployment & Advanced

Community

  • Discord - Join Discord community
  • FAQ - Frequently asked questions
  • Contributing - How to contribute to the project

๐ŸŽจ Examples Gallery

Animated Flying Orbs Golden Sphere Animation
Runner Game Procedural Terrain
Material Creation Maze Game

๐ŸŒŸ Community & Support

  • โญ Star the project on GitHub to show your support
  • ๐Ÿ› Report issues on our Issue Tracker
  • ๐Ÿ’ก Request features through GitHub Issues
  • ๐Ÿค Contribute by following our Contributing Guide

๐Ÿ“„ License

Unity-MCP is released under the Apache 2.0 License.


Ready to revolutionize your Unity development with AI? Start with our Getting Started Guide and join the future of game development!

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