generated from IvanMurzak/Unity-Package-Template
-
-
Notifications
You must be signed in to change notification settings - Fork 48
Home
Ivan Murzak edited this page Sep 14, 2025
·
3 revisions
Unity-MCP is a revolutionary AI assistant that seamlessly integrates with Unity Editor and runtime games, providing powerful AI capabilities through the Model Context Protocol (MCP). It enables AI to perform a wide range of tasks in Unity projects, from simple object manipulation to complex game development workflows.
Unity-MCP bridges the gap between artificial intelligence and game development by providing:
- Direct Unity Editor Integration - AI can interact with your Unity projects in real-time
- Runtime Game Support - AI capabilities extend to compiled games on any platform
- Flexible Communication - Uses TCP connections for maximum compatibility
- Model Context Protocol - Industry-standard protocol for AI-tool interaction
- Real-time AI Assistance - Chat with AI and see immediate results in Unity
- Extensive Tool Library - 100+ built-in AI tools for common Unity tasks
- Custom Tool Development - Create your own AI tools with simple C# attributes
- Cross-Platform Support - Works in Unity Editor and compiled games
- Flexible Deployment - Local or remote server options with Docker support
- Rich Unity API Access - Complete access to Unity's GameObject hierarchy, components, and systems
- Scene Management - Create, modify, and navigate Unity scenes
- Asset Management - Handle textures, materials, prefabs, and other assets
- Component Manipulation - Add, remove, and configure Unity components
- Real-time Reflection - Dynamic discovery of available methods and properties
Unity-MCP consists of three main components:
AI Client (Claude, VS Code, etc.) โโ MCP Server โโ Unity Plugin
- AI Client - Any MCP-compatible AI client (Claude Desktop, VS Code with MCP extension, etc.)
- MCP Server - The Unity-MCP server that implements the Model Context Protocol
- Unity Plugin - The Unity package that provides deep integration with Unity Editor and runtime
Unity-MCP enables AI to help create:
- Interactive Games - Complete game prototypes with AI assistance
- Procedural Content - AI-generated levels, textures, and game objects
- Animation Systems - Complex animations and state machines
- UI/UX Elements - Responsive interfaces and menu systems
- Gameplay Mechanics - Physics systems, player controllers, and game rules
- Visual Effects - Particle systems, shaders, and lighting setups
- Getting Started Guide - Your first steps with Unity-MCP
- Installation Guide - Detailed setup instructions
- Configuration - Essential configuration options
- AI Tools Reference - Complete list of available tools
- Custom Tools Development - Build your own AI tools
- API Reference - Technical documentation
- Server Setup - Advanced server configuration and Docker deployment
- Examples & Tutorials - Hands-on learning materials
- Troubleshooting - Solutions to common issues
- Discord - Join Discord community
- FAQ - Frequently asked questions
- Contributing - How to contribute to the project
- โญ Star the project on GitHub to show your support
- ๐ Report issues on our Issue Tracker
- ๐ก Request features through GitHub Issues
- ๐ค Contribute by following our Contributing Guide
Unity-MCP is released under the Apache 2.0 License.
Ready to revolutionize your Unity development with AI? Start with our Getting Started Guide and join the future of game development!