- Bengaluru, India
- @_janglee
Starred repositories
A collection of VFX created with Godot 4.x, exploring the softwareโs visual capabilities.
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics โ featuring node-based procedural editing
Adds a new type of mesh "Icosaedron Sphere" for Godot game engine.
Finds all missing references in your project. Reads contents of assets to detect whether GUIDs they contain exist within the project.
A virtual pet living in your desktop waiting for your attention. You must take care of it and feed it when the time comes.
A list of alternatives for Adobe software
๐ Yaksha Programming Language - Offside rule + Lisp system for macros. ๐ฃ WIP
Godot engine addon to randomly fill an area with props or other scenes
Unity Extension with different Asset Workflow and Tech Art Tools
A native alternative to the heavy Electron Unity Hub, written in C++
๐ฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
A straightforward stateful input manager for the Bevy game engine.
A very compact representation of a placeholder for an image.
Custom Godot Engine Build with Terrain Module
The source code of the Medieval Fantasy City Generator
A simple input helper for the Godot Engine
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.