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🐳Dockerfile for 🎨ComfyUI. | 容器镜像与启动脚本
eoyilmaz / displaycal-py3
Forked from RomanHargrave/displaycalDisplayCAL Modernization Project
Erasing Concepts from Diffusion Models
The definitive Web UI for local AI, with powerful features and easy setup.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Optimize the audio quality of your loudspeakers
A multi-voice TTS system trained with an emphasis on quality
🔊 Text-Prompted Generative Audio Model
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.
GLSL Compute shader implementation of 2D+3D Perlin noise & Voronoi diagrams using thread cooperation
Procedural Hydrology / River / Lake Simulation
A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders
A procedural function that generates dendritic patterns and is locally computable.
Unofficial Bitwarden compatible server written in Rust, formerly known as bitwarden_rs
This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping framework. This is a new framework which allows you to do la…
An updated basic fps controller for Godot 3.3 and 4.0
A uGUI based runtime file browser for Unity 3D (draggable and resizable)
My various modifications and customizations for the Creality Ender 3 Pro
This is a full conversion of the popular Ender 3 Pro/V2 to a Voron Switchwire.