Stars
This repository will assist you in optimizing a mobile game in unity.
Make beautiful isometric infrastructure diagrams
C# Hierarchical Inverted Bitmap ECS framework
Datra is a comprehensive data management system for game development.
Micdrop is a set packages for node and browser that simplify voice conversations with AI systems.
PoolManager is a lightweight and async-compatible object pooling system for Unity, designed to reduce instantiation overhead and improve runtime performance. Easily integrates with Addressables and…
EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.
Generate Steam Store page-compatible GIFs from source videos
Using DrawMeshInstancedIndirect Draw 100000+ Grass
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Procedural/Dynamic Grass for Unity URP
A Unity toolkit that allows easy editor customization with simple C# attributes.
Open-source scripting language for writing interactive fictions
uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
A curated list of Multiplayer Game Network Programming Resources
Blip is a cross-platform fully scriptable game engine and distribution platform.
A simple yet useful Drawer for displaying notes in the Unity Inspector
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
Extend Unity TextMeshPro with custom tags and text animations
The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilation checks for all your target platforms with different script…
Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)
Automatically set controller prompts in text and icons in your Unity game UI.
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks that makes it simpler to use and learn.