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Pedro-PFerreira/README.md

Hi there, I'm Pedro Ferreira! 👋

I'm a 5th year student in integrated master degree of Informatics and Computing Engineering at FEUP.

🛠️ Languages and Tools :

C  C++  Java  Flutter  CSS  HTML  JavaScript  PHP  Python 

My Stats:

My main projects

Year Semester Course Description Grade
5 2 Thesis Pool++: an extension of EvoSuite's mocks, which generates random data inside of them, improving the code coverage for audio-related projects. 17
5 1 Software Language Engineering PreQL: Software Language Engineering project, which consisted of building a Domain-Specific Language (DSL), in three phases: an internal DSL, an external DSL, and the combination of both. It extracts and processes information from multiple type files (CSV, XML, JSON). 19
5 1 Web Semanting and Data Linking Wordify: the Web Semantic and Data Linking project, is a system that disambiguates existing entities, possibly in different languages, using Web Semantics and Linked Data principles, concepts, and technologies. 19
5 1 Advanced Software Construction Techniques Advanced Software Construction Techniques' project, consisting of a model-to-model transformations in EMF, tranforming UML model into the corresponding SQL one. 17
5 1 Virtual and Augmented Reality CapiDefenders is an Augmented Reality, marker-based videogame, where the player has to protect a giant golden capybara with their capybara soldiers, from an stegossaurus army. 16.3
5 1 Virtual and Augmented Reality The Last Glimpse, a VR experience in which the user puts themselves on an apocalyptic scenario, being the last human alive after the Earth exploded. 16.2
4 2 Computer Vision Computer Vision Project which consisted in a system for Lego detection, using Convolutional Neural Networks (CNN). It was performed a study to compare different CNNs' performance (build from scractch and YOLO). 16
4 2 Computer Vision First Computer Vision Project which consisted in a system for Lego detection. It uses tradition computer vision techniques to detect the number of Legos, their position, and color. 16
4 2 LGP Project Management Laboratory project. It was developed HandiMarket, a marketplace website for artisans to sell their products in a simple, fast way. 16.5
4 2 CPM (StockOverflow) Second project in Mobile computing course. It consisted in a mobile application made in Flutter for stock analysis and trading. 18.8
4 2 CPM (DishCount) First project in Mobile computing course. It consisted in a mobile application made in Kotlin for ticket and food shop at Casa da Música. 17.7
4 2 DDJD (Echoes of Oscar) Horror video puzzle game set in a decrepit psychiatric hospital, wherethe player must uncover dark secrets and solve cryptic riddles to escape from the hospital’s monster. 18.5
4 2 DDJD (FEUPlings- The escape from corridor B) FEUPLings is an addictive 2D puzzle game in which the user is tasked with helping the MEIC freshmen escape from FEUP's long corridor B and its obstacles, using their superpowers. 15
4 1 DS Large-scale software development project, which consisted of creating an MES (Manufacturing Execution System) to predict the failures of a particular machine belonging to a production line. 16.98
4 1 AC Machine Learning Project, which consisted of predicting which WNBA teams would go on to the playoffs, using a dataset with statistical information from the previous 10 years. 15.4
4 1 PRI Information Retrieval Processing Project, which consisted of designing an information retrieval system on the most common diseases at global and national level, highlighting their treatments, causes, symptoms, etc. 17.1
4 1 SGI 3 Interactive Graphics Systems projects, carried out in Three.js, in which the basic foundations of the Curricular Unit were consolidated, leading to the final project: Formula 0.5, a Player vs. Computer racing game. 18.1, 17.5 and 17.8
3 2 COMP A Java-- compiler that compiles a simplified version of Java. It ensures class declarations, declaration of variables, assignments, simple while and if expressions, method invocations, etc. 15.44
3 2 CPD The 2 CPD's projects. The first is about the parallel computing power for the multiplication matrix in Java and C++, while the second one is about a client-server application for a game, that ensueres authentication, fault tolerance for all the players using distributed computation. Also has different game modes (normal and ranked game mode). 16.9 and 18.5
3 2 IA 1 Recreation of the game board Wana, where we made virtual players that can play with an human or another computer using Artificial Inteligence. In this project the plays were determined using the Minimax algorithm. 17.5
3 2 IA 2 Machine Learning Model what predicts whether a policeholder will claim their car insurance after 6 months, using logistic regression. 18.5
3 2 PI Porto University Orphean's management website, so that its direction members can deal with internal infos in a simply and easier way. 17

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