All the tools I developed for games or other stuff.
List of tools:
This tool is used to convert sprites to a spritesheet and to create an animation from it.
The initial sprite / animation format can be obtained by using my other tool Sprite Animation Editor. This format is composed of a list of sprites named "1.png", "2.png", etc..., a file named "anim.txt" and a file named "collisions.txt". All of these must be in the same folder. This folder is the folder that must be given to AnimationCreator to convert to a spritesheet and a XML file. You can see the example folder in the "animations" folder of this tool.
- SFML 2.1
- Boost (string)
- TinyXML
-all option
AnimationCreator -all <animation_folder> <animation_folder> <animation_folder> ...
This option will generate animation for each given folder. The spritesheet will have the same name as the folder.
single animation usage
AnimationCreator <options> <animation_folder> <spritesheet_name>
- options: the options to give to the tool. There are no options besides -all for now
- animation_folder: The path of the animation folder to convert
- spritesheet_name: The name of the generated spritesheet