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SwiftCODA/README.md

👋 Hey, I’m Jarren

I like building systems that feel smooth, scale properly, and actually get used.
I’ve spent the last few years working across mobile, web, and backend, always trying to make tech feel fast, reliable, and fun to use.


🎮 It Started With GameSense

A few years ago I built GameSense Tracker, an iOS stats app for Ubisoft games.
It grew to over 300,000 users and handled 30,000 concurrent accounts, powered by Node.js servers I built and scaled myself.
That project taught me everything I love about engineering: data pipelines, real-time systems, and building products that people genuinely care about.
It also made me appreciate how much good design, structure, and persistence matter when something takes off.


🧠 What I Work With

Languages: TypeScript, Python, C++, Java, Swift, Dart, Go, SQL
Frameworks: Node.js, Express, Nest.js, React, React Native, Next.js, Tailwind, Docker
Infra: AWS (ECS, EC2, S3, DynamoDB, Lambda), Redis, Nginx, GitHub Actions
Other: Distributed systems, serverless backends, AI prompt engineering, and naming files slightly better than final_v3_realfinal.js


🚀 What I’m Building Now

  • 🧩 Aperture AI: a photo assistant that turns text prompts into Lightroom-style presets
  • ⚙️ Experimenting with distributed systems, AI integrations, and developer tooling
  • 💬 Always finding new ways to make codebases more readable and collaborative

🌊 When I’m Not Coding

You’ll usually find me:

  • 🏒 Playing hockey
  • 🧗‍♂️ Bouldering (and pretending I’m stronger than I am)
  • 🌅 Hanging at the beach or planning the next road trip
  • 🍺 Trying new craft beers with friends

📫 Let’s Chat

If you’re building something interesting, working on a cool dataset, or just want to talk about software, I’m always down.

📧 [email protected]
💼 linkedin.com/in/jarrenmorris
🧩 github.com/SwiftCODA

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  1. GameSense-Flutter GameSense-Flutter Public

    Dart

  2. R6-API R6-API Public

    Updated Rainbow Six®: Siege API wrapper for user stats.

    TypeScript 16 11