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Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)
A simple and easy-to-use file-format to package resources
A General-purpose Task-parallel Programming System using Modern C++
A fast entity component system (ECS) for C & C++
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
RmlUi - The HTML/CSS User Interface library evolved
Duktape - embeddable Javascript engine with a focus on portability and compact footprint
daslang - high-performance statically strong typed scripting language
Single header C++ Libraries for Thread Scheduling, Rendering, and so on...
STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
A beautiful stack trace pretty printer for C++
The fastest feature-rich C++11/14/17/20/23 single-header testing framework
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
C++11/14/17 std::expected with functional-style extensions
Heap allocation free version of C++11 std::function
Benchmark comparing various data serialization libraries (thrift, protobuf etc.) for C++
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
A small C++ library to handle hashed strings serving as identifiers.