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Starred repositories

26 stars written in HLSL
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A general-purpose window upscaler for Windows 10/11.

HLSL 12,972 544 Updated Dec 31, 2025

Unlock the full potential of your Intel/AMD based device.

HLSL 2,365 65 Updated Dec 30, 2025

Raymarching Shader Generator in Unity

HLSL 1,398 131 Updated Jul 30, 2022

Screen and UI gaussian blur for Unity

HLSL 1,046 116 Updated Mar 12, 2020

Real-time path tracing library and sample

HLSL 868 89 Updated Nov 26, 2025

An Uber Shader for rendering Sprites in Unity.

HLSL 808 65 Updated Dec 7, 2020

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 619 104 Updated Aug 7, 2025

A small collection of terminal shaders

HLSL 607 39 Updated Feb 15, 2025

Vegetation shader with alpha blended rendering and touch bending effect

HLSL 553 79 Updated Oct 15, 2025

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

HLSL 485 67 Updated Jan 4, 2022
HLSL 463 70 Updated Sep 16, 2025

A custom genshin-like toon shader, based on URP.

HLSL 339 57 Updated Dec 10, 2023

Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken

HLSL 250 21 Updated Mar 19, 2022

Anime4K upscaler for Unity

HLSL 233 31 Updated Aug 19, 2019

Basic asset collection for Unity Shader Graph

HLSL 195 9 Updated Dec 4, 2025

Planar Shadow is very cheap and useful for mobile games.

HLSL 136 34 Updated Sep 30, 2020

A work in progress solution for capsule shadows in Unity.

HLSL 126 15 Updated Jan 5, 2024

A tunable colorblindness solution that improves color-shifting and luminosity to address common colorblind issues relating to color differentiation and visibility in colorblind accessibility settings.

HLSL 107 7 Updated Aug 18, 2021

Fast Procedural Ocean Shader for Unity. Ported from afl_ext's Shadertoy. 👉 https://www.shadertoy.com/view/MdXyzX

HLSL 38 4 Updated Apr 29, 2022

This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio

HLSL 32 5 Updated Oct 25, 2018

Basic support for a single OBB Reflection Probe in Unity built-in renderer

HLSL 25 1 Updated Sep 22, 2022

Contains intermediate and compiled WebGPU Shading Language shaders from various Unity projects, to be used for shader compiler testing and profiling by WebGPU implementers.

HLSL 20 2 Updated Apr 20, 2023
HLSL 15 2 Updated Feb 24, 2025

搜集一些好看的开箱即用的URP效果。

HLSL 8 Updated Mar 5, 2022