Server component for the Quidditch Game.
In accordance to the standard, it is possible to change some options of the server using command line arguments. For the server the following flags exist:
-m/--matchpath to the MatchConfig JSON file (mandatory)-h/--helpprint the help page and exit (optional)-p/--portset the port (the port needs to be larger0and smaller65536) (optional, the default value is8080)-v/--verbositychange the verbosity level, for more information on log-levels see SoPra-Team-10/Util (optional, the default value is0)
You can choose between using Docker or manually installing all dependencies. Docker is the preferred method as it already installs the toolchain and all dependencies.
Get a prebuild Docker Image here or run:
docker pull soprateamzehn/server
In the root directory of the project build the docker image ("server" is the name of the container, this can be replaced by a different name):
docker build -t server .
Now start the container, you need to map the internal port (8080 by default, to some external port 8080 as well in this case) and map the external file (match.json) to an internal file:
docker run -p 8080:8080 server ./build/Server -m MatchConfigs/test.json -v 4 -p 8080
That's it you should now have a running docker instance.
If you need to debug the server it can be easier to do this outside of docker.
- A C++17 compatible Compiler (e.g. GCC-8)
- CMake (min 3.10) and GNU-Make
- Adress-Sanitizer for run time checks
- SopraNetwork
- SopraGameLogic
- SopraMessages
- SopraUtil
- Either a POSIX-Compliant OS or Cygwin (to use pthreads)
- Optional: Google Tests and Google Mock for Unit-Tests
In the root directory of the project create a new directory (in this example it will be called build), change in this directory.
Next generate a makefile using cmake:
cmake ..
if any error occurs recheck the prerequisites. Next compile the program:
make
you can now run the server by executing the created Server file:
./Server
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