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Disable hooks on timeBeginPeriod (...) and timeEndPeriod (...) that S…
…K normally applies to keep games from shooting themselves in the foot w/ timer resolution changes -- when UseMaxTimerResolution=false
Disable explicit wait on Vulkan Reflex semaphore in DOOM: The Dark Ag…
…es; the engine is now waiting on the semaphore on its own like it is supposed to.