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SK_25_9_19

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Change listed Assassin's Creed: Shadows version number to accurately …

…reflect the giant jump in versions

SK_25_9_17

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Disable hooks on timeBeginPeriod (...) and timeEndPeriod (...) that S…

…K normally applies to keep games from shooting themselves in the foot w/ timer resolution changes -- when UseMaxTimerResolution=false

SK_25_8_30_2

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Query the NVIDIA driver setting for ReBar before installing NvAPI hoo…

…ks, to prevent rare race conditions in 32-bit application init.

SK_25_8_28_2

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Identify a game's storefront platform as (and record in INI) one of: …

…Steam, Epic, GOG, Xbox, Origin, Ubisoft or Unknown

SK_25_7_8_4

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Allow SK_ADL_CountActiveGPUs (...) and SK_ADL_CountPhysicalGPUs (...)…

… to silently return 0 if ADL has not been initialized.

SK_25_6_20_1

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Disable explicit wait on Vulkan Reflex semaphore in DOOM: The Dark Ag…

…es; the engine is now waiting on the semaphore on its own like it is supposed to.

SK_25_6_5

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Option to disable DLSS OTA updates now applies to NVIDIA Streamline a…

…s well.

SK_25_5_15_1

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Fix 64-bit build duplicate definition of VK_NV_low_latency2

SK_25_5_12_8

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Added support for (most) DLSS functionality in Vulkan.

SK_25_5_12_1

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Added compatibility hack for DOOM The Dark Ages' launcher.