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Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
Noise suppression plugin based on Xiph's RNNoise
OpenVR driver for using VR controllers without an HMD. Proof of concept.
s-ilent / SmartTexture
Forked from CianNoonan/SmartTextureUnity tool to pack texture channels into a single texture.
UdonPie Compiler translates UdonPie code into Udon Assembly.
The shaders I use for all of my environments within VRChat
control system for spaced memory repetition
Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input
Godot Engine – Multi-platform 2D and 3D game engine
Create a wallpaper based on your WaniKani progress
Google ARCore (dev preview 1) for "unsupported" Android devices