Thanks to visit codestin.com
Credit goes to github.com

Skip to content
@TU-Clausthal-Rendering

TU Clausthal Rendering Group

Rendering task group of the Technical University of Clausthal

Popular repositories Loading

  1. ReSTIR-FG ReSTIR-FG Public

    ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering

    C++ 56 4

  2. Ray-Traced-Stochastic-Depth-Map Ray-Traced-Stochastic-Depth-Map Public

    Ray Traced Stochastic Depth Map for Ambient Occlusion

    C++ 10 2

  3. LeakTracing LeakTracing Public

    Real-Time Pixel-Perfect Hard Shadows with Leak Tracing

    C++ 6 1

  4. Mufflon Mufflon Public

    C++ 5

  5. ImportanceDeepShadowMaps ImportanceDeepShadowMaps Public

    Source Code and Demo for the CGF/EGSR paper Real-Time Importance Deep Shadow Maps for Hardware Ray Tracing

    C++ 3 1

  6. SpatioTemporalDithering SpatioTemporalDithering Public

    EGSR 2025 Paper

    C++ 2 3

Repositories

Showing 10 of 10 repositories

People

This organization has no public members. You must be a member to see who’s a part of this organization.

Top languages

Loading…

Most used topics

Loading…