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A collection of tools developed for use in Maya
A Maya plug-in for creating voxel approximations of input geometry.
Collection of scripts, which I made for Maya
Some useful scripts for Maya written in MEL and Python language.
A tool that imports textures and creates material networks
A tool for analyzing and spotting mesh intersections.
Maya plugin with tools to reorder the vertices on a mesh to match the order of another.
GT Tools is a free collection of scripts for Autodesk Maya
Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke
Maya tool for finding the symmetry of a polygon mesh based on the topology.
Collection of math nodes for Autodesk Maya