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Into Space

Please note that this game is currently a prototype and it is yet unknown whether it will be continued or not.

Also note that some code parts are pretty messy, because I was running out of time. The entire codebase should be improved if this is to be continued.

Features

  • Sandbox gameplay (you can destroy and place blocks)
  • Day-night time cycle (with ray-traced lightning)
  • Difficulty progression (each planet you travel to, enemies become stronger)
  • Simple quests for player guidance
  • Random terrain generation
  • Terrain wraps around (meaning it's round, if you walk on one side, you'll end up at the start)
  • 3 planets
  • 1 enemy (ghost)
  • A rocket (which you can use for shopping and travelling to other planets)

Development

You are free to fork this project and continue the work I have done. Read the license requirements below if you plan to do something with it.

Pull requests are welcome and I would gladly add maintainers if I don't find the time to work on this project.

License

I have chosen GNU GPLv3 (basically you have to keep forks open source), because I don't know yet whether this project will be continued. If it will be discontinued, I will switch to MIT license or something. The reason for this is, I don't want this project to branch off and have infinite versions of it, although if you really want to do this, contact me.

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2D sandbox game with focus on space and planets

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