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Just a regular everyday normal programmer.
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Just a regular everyday normal programmer.

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Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.

JavaScript 131 13 Updated Aug 28, 2023

👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.

Zig 44,282 1,698 Updated Feb 22, 2026
TypeScript 20 4 Updated Feb 14, 2026

Neovim AI agent done right

Lua 3,984 189 Updated Feb 21, 2026

Native WebGPU JS runtime with SDL3

C++ 278 12 Updated Feb 9, 2026

Surfel-based global illumination on the web

HTML 70 3 Updated Jan 29, 2026
TypeScript 50 11 Updated Feb 13, 2026
TypeScript 39 11 Updated Dec 22, 2025
TypeScript 83 21 Updated Feb 13, 2026

prototype

TypeScript 5 Updated Jan 13, 2026

simple terminal UI for git commands

Go 72,819 2,527 Updated Feb 21, 2026

the best agent harness

TypeScript 32,924 2,484 Updated Feb 22, 2026

The open source coding agent.

TypeScript 108,275 10,714 Updated Feb 22, 2026

Stylized Wireframe Rendering in WebGL

JavaScript 749 54 Updated Sep 27, 2017

Black hole simulation using WebGPU

JavaScript 26 2 Updated Jan 7, 2026

ESEngine - High-performance TypeScript ECS Framework for Game Development

TypeScript 827 143 Updated Feb 9, 2026

🥈Second place in Three.js Game Jam | Inspired by a well-known minigame, this is a quick-reflex survival challenge where players must move into safe zones as giant pillars close in from all sides

JavaScript 7 2 Updated Jan 2, 2026

🥇 First place in Three.js Journey Challenge 019 | A game inspired by childhood memories, where you face a fun, fast-paced fishing challenge against the clock

TypeScript 26 5 Updated Feb 4, 2026

🔥 Three.js + TypeScript + SolidJS + Vite + Vitest 🚀

TypeScript 55 2 Updated May 25, 2023

The code of several works on oimo.io/works

Haxe 1,455 60 Updated Jan 15, 2025

Smooth scroll at it should be

TypeScript 13,226 522 Updated Feb 18, 2026

Exploring fractals generated from symbolic billiards, irrational discretization, and curved surface slicing. A bridge between number theory and emergent geometry.

JavaScript 119 12 Updated Dec 19, 2025

Evolving Cellular Automata for Pattern Emergence

JavaScript 94 9 Updated Dec 7, 2025

Vite plugin to use Slang shaders on the web.

JavaScript 27 2 Updated Feb 19, 2026

Implementation of Radiance Cascades GI in 3D using three.js and three-mesh-bvh.

JavaScript 61 4 Updated Feb 9, 2026

Neovim config for the lazy

Lua 25,133 1,741 Updated Nov 11, 2025

Vim-fork focused on extensibility and usability

Vim Script 96,668 6,597 Updated Feb 22, 2026

A language for WebGPU that makes writing shaders easier

JavaScript 197 6 Updated Nov 19, 2024
JavaScript 808 130 Updated Feb 18, 2026

A realtime verlet-based cloth simulation, running in the browser using the three.js WebGPURenderer.

JavaScript 27 8 Updated Jun 11, 2025
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