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Reverted previous logging changes as they were unnecessary (need to pass -XX:-OmitStackTraceInFastThrow in startup options)
Fixed ServiceProcessThreads not getting run anymore if the corresponding ServerRequestThread ran into an exception
Added checks to the getServerInfo() HashMap to ensure the necessary values for tracking are there
Added a config option to always show the server name
To make an r36 database compatible with this release in a self-hosted environment, run the following in MongoDB: db.services.update({}, {$set: {alwaysShowName: false}}, false, true)
Updated steam-condenser-java to only send challenges with the A2S_INFO packet when asked to by the server, the previous behaviour broke certain custom query implementations that were not expecting extra data appended to the packet
Significantly reduced the number of API calls to Discord by only running the user guild check when someone is actually going to be sent a notification, rather than before checking their notifications
Fixed an issue where server tracking threads could rarely work off of outdated data if the previous thread run took ~60 seconds