Tags: VazkiiMods/Neat
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Changelog - Ported to 1.21.6 (Bugs are likely to occur. Please report any issues on github.) IMPORTANT: Please reset the config file when updating to this version from 1.21.5! Otherwise the text on the health bar might not be rendered!
Changelog: - Port to 1.21.5 (Note this is the first release issue may occur. Please report them to github.)
- changed render types to work with shaders again - add zh_cn lang thanks to Zhoukaiqiang - add tr_tr lang thanks to RuyaSavascis - update zh_tw lang thanks to hugoalh
Changelog * Add: Config option which allows editing the decimal format of HP * Add: Config option which allows changing the position of the icons * Add: Config option which when enabled ensures that vanilla name tags (even if disabled through the other config) will be re-enabled if the specific entity is not rendering a Neat Healthbar. (Enabled by default) * Change: Several config value names and tooltips were updated
Changelog * Fix: Possible neat server crash * Fix: BlockEntityRenderers which render an entity also render the healthbar * Add: Config option which allows editing the decimal format of HP * Add: Config option which allows changing the position of the icons * Add: Config option which when enabled ensures that vanilla name tags (even if disabled through the other config) will be re-enabled if the specific entity is not rendering a Neat Healthbar. (Enabled by default) * Change: Several config value names and tooltips were updated
Changelog * Fix: Possible neat server crash * Fix: BlockEntityRenderers which render an entity also render the healthbar * Fix: Crash when breaking ars-nouveau containment jars or openblocks trophies
Changelog * Add: Health bars now appear outside line of sight for a specific range (range can be changed in config) @dmdinnc * Add: New config option to change the text color * Add: Mobs of the Illager type now show an Iron Axe icon in the top right * Add: New config option to disable mob name rendering * Add: New config option to prevent vanilla's nametag from rendering * Add: Tadpole is now added to the blacklist by default * Add: New config option to disable unit frames for all hostile mobs (bosses are excluded) * Add: New config option to disable unit frames for all passive mobs * Change: Invisible mobs holding an item or wearing armor are now rendering the health bar @dmdinnc * Change: Stacked mobs now each have a healthbar rendered @dmdinnc * Change: Players riding a mob do not see the mount's healthbar * Fix: The config option 'Color Healthbar by type' does not consider the wither as a boss * Fix: Incompatible with Real Camera
* Add: Health bars now appear outside line of sight for a specific range (range can be changed in config) @dmdinnc * Add: New config option to change the text color * Add: Mobs of the Illager type now show an Iron Axe icon in the top right * Add: New config option to disable mob name rendering * Add: New config option to prevent vanilla's nametag from rendering * Add: Tadpole is now added to the blacklist by default * Add: New config option to disable unit frames for all hostile mobs (bosses are excluded) * Add: New config option to disable unit frames for all passive mobs * Change: Invisible mobs holding an item or wearing armor are now rendering the health bar @dmdinnc * Change: Stacked mobs now each have a healthbar rendered @dmdinnc * Change: Players riding a mob do not see the mount's healthbar * Fix: The config option 'Color Healthbar by type' does not consider the wither as a boss * Fix: Incompatible with Real Camera
- Ported to 1.21 - Neat now uses Neoforge instead of Forge - Added compatibility with Neoforge's builtin config menu
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