- Portugal
Stars
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
CPU Sparse Voxel Octree Implementation
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
OroraTech / py-max7301
Forked from muccc/py-max7301A python library to control a MAX7301. It uses spidev to talk to the chip via SPI.
OORT Agent source code. Documentation can be found here: https://developers.spire.com/index.html#oort-introduction
OroraTech / nixpkgs
Forked from NixOS/nixpkgsFork used to contribute back to the upstream nixpkgs repo. Contact us @ [email protected] for any nix/nixpkgs related queries
Utility to convert ZIPVFS compressed SQLITE databases to a regular SQLITE file.
🧾 My personal CLI app to manage my invoices via Web Scraping.
A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.
A multithreaded software implementation of OpenGL 1.3 in C++.
An implementation of OpenGL 3.x-ish in clean C
Service to dynamically generate a Hasura Remote Schema to write CSV files
Recreated 3D engine & playground with animations based on 2D.
Navigate your code in an infinite timeline of code patches!
Automatically version projects via semantic git tags with a focus on being lite, optimized for continuous delivery.
MicroPython - a lean and efficient Python implementation for microcontrollers and constrained systems
🧪 Artillery.io for load/performance testing (PoC)
A windows console 3D graphics engine written in C#.