Trinity is a real time strategy card game.
Me — Designer & Producer
Tshawn D — Programmer
Will B — Artist
Promptly think which cards to pick to make the best attack possible with your available energy.
- “Head” — Cost: 4, Function: target opponent’s head, Draw chance: 10%
- “Left Arm” — Cost: 2, Function: target opponent’s left arm, Draw chance: 15%
- “Right Arm” — Cost: 2, Function: target opponent’s right arm, Draw chance: 15%
- “Torso” — Cost: 3, Function target opponent’s stomach, Draw chance: 30%
- “Left Leg” — Cost: 2, Function: target opponent’s left leg, Draw chance: 15%
- “Right Leg” — Cost: 2, Function: target opponent’s right leg, Draw chance: 15%
- “Sword” — Cost: 1, Function: attack a targeted body part. Damage: 30
- “Mace” — Cost: 2, Function: attack a targeted body part. Damage: 60
- “Sharp Sword” — Cost: 2, Function: attack a targeted body part but only causes bleeding. Damage: 3 per sec for 30 secs
- “Divine rapier” — Cost: 4, Function attack a targeted body part of the opponent and yourself. Damage: 210 to enemy and 120 to player itself.
- “Heal” — Cost: 1-4, Function: heal a different amount (10-40) depending on the card cost
- “Coin Flip” — Cost: 2, Function: 50% chance to double the attack and 50% chance not to attack at all
- “Lottery ticket” — Cost: 2, Function: 20% to 2.5x the damage of the current attack
- “Poison” — Cost: 2, Function: paralyze the enemy for 5 secs
- “Trumpet” — Cost: 4, Function: gain energy 1.5x faster for 30 secs