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MonsterWar

MonsterWar is a cross-platfrom tower defense game developed in C++ with Entt, SDL3, glm, ImGui, nlohmann-json and Tiled.

Control

Mouse left - select a unit from UI portrait / place a unit on map;
S - Skill active shortcut;
R - Retreat shortcut;
U - Upgrade shortcut;
P - pause or resume;
A,D / left,right - to move UI portrait panel;

ScreenShot

Third-party libraries

How to build

Dependencies will be automatically downloaded by Git FetchContent to make building quite easy:

git clone https://github.com/WispSnow/MonsterWar.git
cd MonsterWar
cmake -S . -B build
cmake --build build

If you encounter trouble downloading from GitHub (especially on networks in mainland China), please refer to the wiki for an alternative building guide.

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A tower defense game developed in C++ with SDL3, entt, imgui, glm, nlohmann-json and Tiled.

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