-
XJTU/CS, Tencent/IEG
- China
- https://www.zhihu.com/people/gengar11
Lists (7)
Sort Name ascending (A-Z)
Starred repositories
continuous level of detail mesh library
Vulkan Validation Layers (VVL)
A utility library for application developers to sample Arm Immortalis GPU or Arm Mali GPU performance counters.
daslang - high-performance statically strong typed scripting language
DXIL conversion to SPIR-V for D3D12 translation libraries
GPU Driven Pipeline study from GDC 2015 & GDC 2016
The Unity Mali Compiler Integration Tool is a Unity editor extension for direct use of ARM Mali Offline Compiler in shader performance analysis. It provides one-click analysis, auto-conversion of U…
UNanite is an automatic LOD system intelligence for Unity.
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Arm® Accuracy Super Resolution™ Generic Library
Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension
Convert DXBC/DXIL/SPIR-V to HLSL for Use in RenderDoc Plugins
Improve your resumes with Resume Matcher. Get insights, keyword suggestions and tune your resumes to job descriptions.
DX11 modding wrapper to enable fixing broken stereoscopic effects. Warning: 3Dmigoto[.]com is a phishing site, not us.
Grammars written for ANTLR v4; expectation that the grammars are free of actions.
Dev tools for Wii, 3DS, Wii U, & Nintendo Switch
FidelityFX FSR 2 for the Unity URP
The main repository for the FidelityFX SDK.
A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
Access private members and statics of a C++ class
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
C++ examples for the Vulkan graphics API
💫 A feature complete LRU cache implementation in C++