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s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
Umka: a statically typed embeddable scripting language
High-performance, real-time optimized, and statically typed embedded language implemented in C.
U8g2 compatibility component for esp-idf on ESP32
A set of beautifully-designed, accessible components and a code distribution platform. Works with your favorite frameworks. Open Source. Open Code.
A minimal, simple and effective jammer that jams Wi-Fi, BLE and 2.4 GHz band.
Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
Espressif IoT Development Framework. Official development framework for Espressif SoCs.
Odin version of my toy Vulkan game engine
Colour schemes for a variety of editors created by Dayle Rees.
Minimalist Minecraft server for memory-restrictive embedded systems
Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).
A sleek and modern OSC for mpv designed to enhance functionality by adding more features, all while preserving the core standards of mpv's OSC.
Keeps selected property values (like volume) between player sessions
A HTTP/1.1 client/server implementation for Odin.
A modern cross-platform low-level graphics library and rendering framework