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i3-compatible Wayland compositor (sway) with a PaperWM layout like niri or hyprscroller

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scroll

scroll is a Wayland compositor forked from sway. The main difference is scroll only supports one layout, a scrolling layout similar to PaperWM, niri or hyprscroller.

scroll.mp4

scroll works very similarly to hyprscroller, and it is also mostly compatible with sway configurations aside from the window layout. It supports some added features:

  • Content scaling: The content of individual Wayland windows can be scaled independently of the general output scale.

  • Overview and Jump modes: You can see an overview of the desktop and work with the windows at that scale. Jump allows you to move to any window with just some key presses, like easymotion in some editors.

  • Workspace scaling: Apart from overview, you can scale the workspace to any scale, and continue working.

  • Trackpad/Mouse scrolling: You can use the trackpad or mouse dragging to navigate/scroll the workspace windows.

  • Portrait and Landscape monitor support: The layout works and adapts to both portrait or landscape monitors. You can define the layout orientation per output (monitor).

Documentation

This README explains the basic differences between sway/i3 and scroll. For people unfamiliar with i3 or sway, it is advised to read their documentation, as compatibility is very high.

Documentation for i3

Documentation for sway

scroll TUTORIAL

Example configuration

You can also read scroll's man pages for details on the commands. They are mostly up to date.

man 5 scroll
man 1 scroll
man 1 scrollmsg
man 7 scroll-ipc

Building and Installing

scroll is a stable fork of sway; the build tree is basically the same and the executables are renamed to scroll, "scrollmsg", "scrollnag" and "scrollbar".

Arch Linux

If you are using Arch Linux, there is an AUR package you can install:

sway-scroll-git

paru -S sway-scroll-git

Now prepare a configuration file ~/.config/scroll/config using the provided example (/etc/scroll/config), and you can start scroll from a tty.

Requirements

If you want to compile scroll yourself, sway compiling instructions apply to scroll.

Configuration

scroll is very compatible with i3 and sway, but because it uses a scrolling layout, to use its extra features you will need to spend some time configuring key bindings and options. scroll includes an example configuration file that will usually be installed in /etc/scroll/config. Copy it to ~/.config/scroll/config and make your changes.

Commands and Quirks Specific to scroll

Layout types

You can set the layout type per output (monitor). There are two types: "horizontal" and "vertical". If the monitor is in landscape orientation, the default will be "horizontal", and if it is in portrait mode, it will be "vertical". But you can force any mode per output, like this:

output DP-2 {
    ...
    layout_type horizontal
    ...
}

The horizontal layout will create columns of windows, and the "vertical" layout will create rows of windows. You can still add any number of columns or rows, and any number of windows to each row/column.

Modes

You can set the mode with the set_mode <h|v> command. scroll works in any of two modes that can be changed at any moment.

  1. "horizontal (h)" mode: In horizontal layouts, it creates a new column per new window. In vertical layouts, it adds the new window to the current row. For horizontal layouts, cyclesize h and setsize h affect the width of the active column. align aligns the active column according to the argument received. fit_size h fits the selected columns to the width of the monitor. For vertical layouts, those commands affect the active window in the active row.

  2. "vertical (v)" mode: In horizontal layouts, it adds the new window to the active column. In vertical layouts, it adds the new window to a new row. For horizontal layouts, cyclesize v and setsize v affect the height of the active window. align aligns the active window within its column according to the argument received. fit_size v fits the selected column windows to the height of the monitor. For vertical layouts, those commands affect the active row.

Mode Modifiers

Modes and mode modifiers are per workspace.

At window creation time, scroll can apply several modifiers to the current working mode (h/v). set_mode supports extra arguments:

set_mode [<h|v|t> <after|before|end|beg> <focus|nofocus> <center_horiz|nocenter_horiz> <center_vert|nocenter_vert> <reorder_auto|noreorder_auto>]
  1. <h|v|t>: set horizontal, vertical, or toggle the current mode.
  2. position: It is one of after (default), before, end, beg. This parameter decides the position of new windows: after the current one (default value), before the current one, at the end of the row/column, or at the beginning of the row/column.
  3. focus: One of focus (default) or nofocus. When creating a new window, this parameter decides whether it will get focus or not.
  4. Reorder automatic mode: reorder_auto (default) or noreorder_auto. By default, scroll will reorder windows every time you change focus, move or create new windows. But sometimes you want to keep the current window in a certain position, for example when using align. align turns reordering mode to noreorder_auto, and the window will keep its position regardless of what you do, until you set reorder_auto again.
  5. center_horiz/nocenter_horiz: It will keep the active column centered (or not) on the screen. The default value is the one in your configuration.
  6. center_vert/nocenter_vert: It will keep the active window centered (or not) in its column. The default value is the one in your configuration.

You can skip any number of parameters when calling the dispatcher, and their order doesn't matter.

Focus

Focus also supports beginning and end. Those arguments move you to the end or beginning of a column/row depending on the current mode.

Window Movement

scroll adds movement options specific to the tiled scrolling layout.

move left|right|up|down|beginning|end [nomode]

Depending on the mode and layout type, you will be moving columns/rows or windows. You can move them in any direction, or to the end/beginning of the row/column.

Aside from that, you can work in nomode "mode". With that argument, windows will move freely. Movement will only move the active window, leaving its column intact, regardless of which mode (h/v) you are currently in. For a horizontal layout, the movement will be like this:

If the window is in some column with other windows, any left or right movement will expel it to that side, creating a new column with just that window. Moving it again will insert it in the column in the direction of movement, and so on. Moving the window up or down will simply move it in its current column. You can still use beginning/end to move it to the edges of the row if it is alone in a column, or the edges of the column if it has siblings in that column.

Resizing

cycle_size <h|v> <next}prev>

cycle_size <h|v> cycles forward or backward through a number of column widths (in horizontal mode), or window heights (in vertical mode). Those widths or heights are a fraction of the width or height of the monitor, and are configurable globally and per monitor. However, using the resize command, you can still modify the width or height of any window freely.

set_size is similar to their cycle_size, but instead of cycling, it allows the width or height to be set directly.

Aligning

Columns are generally aligned in automatic mode, always making the active one visible, and trying to make at least the previously focused one visible too if it fits the viewport, if not, the one adjacent on the other side. However, you can always align any column to the center, left or right of the monitor (in horizontal mode), or up (top), down (bottom) or to the center in vertical mode. For example center a column for easier reading, regardless of what happens to the other columns. If you want to go back to automatic mode, you need to use the mode modifier reorder_auto or call align reset.

You can also center a window on your workspace using middle, it will center its column, and also the window within the column.

align <left|right|center|up|down|middle|reset>

Fitting the Screen

When you have a ultra-wide monitor, one in a vertical position, or the default column widths or window heights don't fit your workflow, you can use manual resizing, but it is sometimes slow and tricky.

fit_size <h|v> <active|visible|all|toend|tobeg> <proportional|equal>

fit_size allows you to re-fit the columns (horizontal mode) or windows (vertical mode) you want to the screen extents. It accepts an argument related to the columns/windows it will try to fit. The new width/height of each column/window will be proportional to its previous width or height, relative to the other columns or windows affected, or equal for all of them.

  1. active: It will maximize the active column/window.
  2. visible: All the currently fully or partially visible columns/windows will be resized to fit the screen.
  3. all: All the columns in the row or windows in the column will be resized to fit.
  4. toend: All the columns or windows from the focused one to the end of the row/column will be affected.
  5. tobeg or tobeginning: All the columns/windows from the focused one to the beginning of the row/column will now fit the screen.

Workspace Scaling Commands: Overview

In scroll you can work at any scale. The workspace can be scaled using

scale_workspace <exact number|increment number|reset|overview>

This command will scale the workspace to an exact scale, or incrementally by a delta value. If you want a useful automatic scale, use the overview argument which will fit all the windows of the workspace in the current viewport.

Note that You will still be able to interact with the windows normally (change focus, move windows, create or destroy them, type in them etc.). Use it as a way to see where things are and move the active focus, or reposition windows.

Example configuration:

# Scaling
    # Workspace
    # Mod + Shift + comma/period will incremmentally scale the workspace
    # down/up. Using Mod + Shift and the mouse scrollwheel will do the same.
    bindsym $mod+Shift+comma scale_workspace incr -0.05
    bindsym --whole-window $mod+Shift+button4 scale_workspace incr -0.05
    bindsym $mod+Shift+period scale_workspace incr 0.05
    bindsym --whole-window $mod+Shift+button5 scale_workspace incr 0.05
    bindsym $mod+Shift+Ctrl+period scale_workspace reset

    # Overview
    # Mod + Tab or a lateral mouse button will toggle overview.
    bindsym --no-repeat $mod+tab scale_workspace overview
    bindsym --whole-window button8 scale_workspace overview

Jump

jump provides a shortcut-based quick focus mode for any window on the active workspaces, similar to vim-easymotion and variations.

It shows all the windows on your monitors' active workspaces in overview, and waits for a combination of key presses (overlaid on each window) to quickly change focus to the selected window. Pressing any key that is not on the list or a combination that doesn't exist, exits jump mode without changes.

Depending on the total number of windows and keys you set on your list, you will have to press more or less keys. Each window has its full trigger combination on the overlaid label.

You can call jump from any mode: overview or normal mode.

Content Scaling

scroll lets you scale the content of a window independently of the current monitor scale or fractional scale. You can have several copies of the same application with different scales. This works well for Wayland windows, and only partially for XWayland windows.

Add these key bindings to your config:

    # Content
    # Mod + period/comma scale the active window's content incremmentally.
    # Mod + scroll wheel do the same.
    bindsym $mod+comma scale_content incr -0.05
    bindsym --whole-window $mod+button4 scale_content incr -0.05
    bindsym $mod+period scale_content incr 0.05
    bindsym --whole-window $mod+button5 scale_content incr 0.05
    bindsym $mod+Ctrl+period scale_content reset

Touchpad and Mouse Drag Scrolling

The default for scrolling is swiping with three fingers to scroll left, right, up or down.

When swiping vertically (a column), scroll will scroll the column that contains the mouse pointer. This allows you to scroll columns that are not the active one if your configuration is set to focus following the mouse.

You can also use the mouse (Mod + dragging with the center button pressed) to scroll.

Tips for Using Marks

scroll supports sway's mark based navigation. I use these scripts and key bindings:

    # Marks
    bindsym $mod+m exec scroll-mark-toggle.sh
    bindsym $mod+Shift+m exec scroll-mark-remove.sh
    bindsym $mod+apostrophe exec scroll-mark-switch.sh

scroll-mark-toggle.sh

#!/bin/bash
    
marks=($(scrollmsg -t get_tree | jq -c 'recurse(.nodes[]?) | recurse(.floating_nodes[]?) | select(.focused==true) | {marks} | .[]' | jq -r '.[]'))

generate_marks() {
    for mark in "${marks[@]}"; do
        echo "$mark"
    done
}

mark=$( (generate_marks) | rofi -p "Toggle a mark" -dmenu)
if [[ -z $mark ]]; then
    exit
fi
scrollmsg "mark --add --toggle" "$mark"

scroll-mark-remove.sh

#!/bin/bash
    
marks=($(scrollmsg -t get_tree | jq -c 'recurse(.nodes[]?) | recurse(.floating_nodes[]?) | select(.focused==true) | {marks} | .[]' | jq -r '.[]'))

generate_marks() {
    for mark in "${marks[@]}"; do
        echo "$mark"
    done
}

remove_marks() {
    echo $marks
    for mark in "${marks[@]}"; do
        scrollmsg unmark "$mark"
    done
}

mark=$( (generate_marks) | rofi -p "Remove a mark (leave empty to clear all)" -dmenu)
if [[ -z $mark ]]; then
    remove_marks
    exit
fi
scrollmsg unmark "$mark"

scroll-mark-switch.sh

#!/bin/bash

marks=($(scrollmsg -t get_marks | jq -r '.[]'))

generate_marks() {
    for mark in "${marks[@]}"; do
        echo "$mark"
    done
}

mark=$( (generate_marks) | rofi -p "Switch to mark" -dmenu)
[[ -z $mark ]] && exit

scrollmsg "[con_mark=\b$mark\b]" focus

Options Specific to Scroll

Aside from i3/sway options, scroll supports a few additional ones to manage its layout/resizing/jump etc.

Layout Options

The following options are supported globally and per output:

layout_default_width: default is 0.5. Set the default width for new columns ("horizontal" layout) or windows ("vertical" layouts).

layout_default_height: default is 1.0. Set the default height for new windows ("horizontal" layouts) or rows ("vertical" layouts).

layout_widths: it is an array of floating point values. The default is [0.33333333, 0.5, 0.66666667, 1.0]. These are the fractions cycle_size will use when resizing the width of columns/windows.

layout_heights: it is an array of floating point values. The default is [0.33333333, 0.5, 0.66666667, 1.0]. These are the fractions cycle_size will use when resizing the height of windows/rows.

Per Output Options

layout_type: <horizontal|vertical>. You can set it per output, or let scroll decide depending on the aspect ratio of your monitor.

Aside from that, you can also set layout options per output, as in:

output DP-2 {
    background #000000 solid_color
    scale 1
    resolution 1920x1080
    position 0 0
    layout_type horizontal
    layout_default_width 0.5
    layout_default_height 1.0
    layout_widths [0.33333333 0.5 0.666666667 1.0]
    layout_heights [0.33333333 0.5 0.666666667 1.0]
}

Jump Options

jump_labels_color: default is #159E3080. Color of the jump labels.

jump_labels_background: default is #00000000. Color of the background of the jump labels.

jump_labels_scale: default is 0.5. Scale of the label within the window.

jump_labels_keys: default is 1234. Keys that will be used to generate possible jump labels.

General Options

fullscreen_movefocus: default is true. If true, changind focus while in full screen mode will keep full screen status for the new window.

Gesture Options

gesture_scroll_enable: default is true. Enables the trackapad scrolling gesture.

gesture_scroll_fingers: default is 3. Number of fingers to use for the scrolling gesture.

gesture_scroll_sentitivity: default is 1.0. Increase if you want more sensitivity.

IPC

scroll adds IPC events you can use to create a module for your favorite desktop bar.

See include/ipc.h for IPG_GET_SCROLLER and IPC_EVENT_SCROLLER

You can get data for mode/mode modifiers, overview and scale mode.

json_object *ipc_json_describe_scroller(struct sway_workspace *workspace) {
	if (!(sway_assert(workspace, "Workspace must not be null"))) {
		return NULL;
	}
	json_object *object = json_object_new_object();

	json_object_object_add(object, "workspace", json_object_new_string(workspace->name));
	json_object_object_add(object, "overview", json_object_new_boolean(layout_overview_enabled(workspace)));
	json_object_object_add(object, "scaled", json_object_new_boolean(layout_scale_enabled(workspace)));
	json_object_object_add(object, "scale", json_object_new_double(layout_scale_get(workspace)));

	enum sway_container_layout layout = layout_modifiers_get_mode(workspace);
	json_object_object_add(object, "mode",
		json_object_new_string(layout == L_HORIZ ? "horizontal" : "vertical"));

	enum sway_layout_insert insert = layout_modifiers_get_insert(workspace);
	switch (insert) {
	case INSERT_BEFORE:
		json_object_object_add(object, "insert", json_object_new_string("before"));
		break;
	case INSERT_AFTER:
		json_object_object_add(object, "insert", json_object_new_string("after"));
		break;
	case INSERT_BEGINNING:
		json_object_object_add(object, "insert", json_object_new_string("beginning"));
		break;
	case INSERT_END:
		json_object_object_add(object, "insert", json_object_new_string("end"));
		break;
	}
	bool focus = layout_modifiers_get_focus(workspace);
	json_object_object_add(object, "focus", json_object_new_boolean(focus));
	bool center_horizontal = layout_modifiers_get_center_horizontal(workspace);
	json_object_object_add(object, "center_horizontal", json_object_new_boolean(center_horizontal));
	bool center_vertical = layout_modifiers_get_center_vertical(workspace);
	json_object_object_add(object, "center_vertical", json_object_new_boolean(center_vertical));
	enum sway_layout_reorder reorder = layout_modifiers_get_reorder(workspace);
	json_object_object_add(object, "reorder",
		json_object_new_string(reorder == REORDER_AUTO ? "auto" : "lazy"));

	return object;
}

void ipc_event_scroller(const char *change, struct sway_workspace *workspace) {
	if (!ipc_has_event_listeners(IPC_EVENT_SCROLLER)) {
		return;
	}
	sway_log(SWAY_DEBUG, "Sending scroller event");

	json_object *json = json_object_new_object();
	json_object_object_add(json, "change", json_object_new_string(change));
	json_object_object_add(json, "scroller", ipc_json_describe_scroller(workspace));

	const char *json_string = json_object_to_json_string(json);
	ipc_send_event(json_string, IPC_EVENT_SCROLLER);
	json_object_put(json);
}

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i3-compatible Wayland compositor (sway) with a PaperWM layout like niri or hyprscroller

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