Median XL
Developed and conducted the largest Diablo II mod between 2012 and 2024. I've taken a hiatus since to focus on other projects. This full-conversion ARPG mod provides endless hours of entertainment, deep endgame, and a multiplayer network all over the world with an active trading scene.
Champions of Mirra
A fast-paced multiplayer brawler for mobile. It features many characters with unique skillsets, multiple game-modes, progression and more. It is developed using lambdaclass' game backend. Developed by LambdaClass. Currently in the alpha stage.
Prototypes
TCGTracker
Online web-app to track pokemon TCG cards. Existing trackers did not have certain features that I wanted.
- Defining custom collections and galleries and seeing them as if they're in your binder.
- A built-in Pokedex collection which features the most valuable (or your favorite) card for each slot.
- Seeing your collection as a portfolio and price evolution of your cards/collections.
- One-click access to find deals for cards you want on cardmarket, tcgplayer or ebay.
Epic Warriors
MMO Idle RPG/Autobattler developed using Unity and C# backend. It contains basic currencies, online battling, campaign and hero management. The goal of the game was a focus on F2P and "seasons" with much faster progress that resets monthly. It was dropped to work on Kaline instead. 1, 2
Kaline
Idle-RPG / autobattler prototype developed by LambdaClass using Unity and lambda's game backend. https://github.com/lambdaclass/afk_gacha_game
Black Realm
A prototype made in Unreal Engine 5 based on Median XL mod for Diablo II. The goal was to dive into UE5 development and become familiar with the tech. It supports multiplayer, and integrates Fortnite's GameplayAbilitySystem. Video (note: the video contains 3rd party assets not owned by me).
I'm cooking multiple additional prototypes. There are simply too many things I want to work on. However my goal is to release a web game on itch.io in the upcoming months.