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Starred repositories
We present StableAvatar, the first end-to-end video diffusion transformer, which synthesizes infinite-length high-quality audio-driven avatar videos without any post-processing, conditioned on a re…
Official implementation of "HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset"
Example Unity project demonstrating a spatially-aware Genies avatar for Apple Vision Pro
[CVPR-2025] The official code of HunyuanPortrait: Implicit Condition Control for Enhanced Portrait Animation
1 min voice data can also be used to train a good TTS model! (few shot voice cloning)
Official project page of MTVCrafter, a new paradigm for animating arbitrary characters with 4D motion tokens.
[TPAMI 2025🔥] MagicTime: Time-lapse Video Generation Models as Metamorphic Simulators
Genemate is a project that creates real time animation of a 3D model based on video input. It uses meshroom to create 3D models from input images provided by the user, Accurig is used to rig the mo…
Data: Ecosystem news, GitHub updates, discussion summaries, and other useful bits for knowledge / RAG systems
[ICCV 2025] Official implementations for paper: VACE: All-in-One Video Creation and Editing
Simple cross-platform multilingual content analysis
Real-time human pose detection and motion transfer to 3D avatars using MediaPipe, DNN, and Three.js — supports webcam and video inputs with custom avatar integration.
This repository tracks the latest advancements in 3D Gaussian Splatting from Arxiv, with daily automated updates. Stay up-to-date with cutting-edge research in this exciting field!
(SIGGRAPH 2025) AnimPortrait3D: Text-based Animatable 3D Avatars with Morphable Model Alignment
OSC App to allow VRChat avatars to interact with eye and facial tracking hardware
UniAnimate-DiT: Human Image Animation with Large-Scale Video Diffusion Transformer
AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from Text
GPTeam: An open-source multi-agent simulation
🌟 The Multi-Agent Framework: First AI Software Company, Towards Natural Language Programming
[CVPR 2025] EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
Sonic is a method about ' Shifting Focus to Global Audio Perception in Portrait Animation',you can use it in comfyUI
Imports MetaHuman head and body components from a their DNA files, lets you customize them, then send them back to MetaHuman Creator.