This repository contains the migration and modernization of a Windows service originally developed in 2006-2007 using C++, Windows Server, MSMQ, UDP/IP, and Microsoft SQL Server. The service is being updated to utilize modern C++20 standards, the latest Windows Server technology, and the most recent version of SQL Server.
Original Intent:
The original service was designed to [briefly describe original intent, e.g., "facilitate high-speed message queuing and reliable database transactions in enterprise applications"].
Goals of Migration:
- Modernize codebase to C++20.
- Leverage latest Windows Server capabilities.
- Ensure compatibility with modern SQL Server deployments.
- Improve maintainability, performance, and security.
- IDE: Visual Studio 2022 Community Edition
- Database: Microsoft SQL Server (latest version)
- OS: Latest Windows Server version
- Editor (for documentation): Visual Studio Code (recommended for Markdown support)
git clone https://github.com/[your-username]/[your-repo-name].git
cd [your-repo-name]/src
# Open YourSolution.sln in Visual Studio 2022 Community Edition
## 📂 Project Structure
your-project-name/ ├── docs/ # Documentation and collaborative markdown files │ ├── ideation-prompts.md │ ├── q-and-a.md │ └── feedback.md ├── src/ # Source code and solution files │ ├── YourSolution.sln │ ├── Project1/ │ ├── Project2/ │ └── ... ├── .gitignore ├── LICENSE.md └── README.md
* **`docs`:** Documentation, collaboration, and feedback files
* **`src`:** Source code organized under a Visual Studio solution
## 📚 Documentation
Please visit the documentation for more details or to participate:
* [**Ideation and Prompts**](./docs/ideation-prompts.md): Discussions, brainstorming, and ideas.
* [**Q\&A**](./docs/q-and-a.md): Community-driven questions and answers.
* [**Feedback**](./docs/feedback.md): Submit your constructive feedback here.
## 🤝 Contributing
Contributions and ideas are welcomed! Please feel free to:
* Fork this repository
* Create a new branch for your feature or fix
* Submit a pull request for review
## 📃 License
This project is open-source and available under the terms of the [MIT License](LICENSE.md). You are free to use, modify, and distribute the software with appropriate attribution.
---
Happy coding! 🎉🚀
- Replace placeholder text (e.g.,
[Your Name],[your-username],[your-repo-name]) with your actual information. - Commit these markdown files to your GitHub repository.
- Begin populating the detailed documentation and engage your community.
Idea: A Windows service development framework optimized for ultra-high performance, using shared memory between kernel and user mode and Winsock Registered I/O (RIO) for networking. This framework would let developers build services (e.g. network servers or data processing daemons) that demand low latency and high throughput by eliminating typical overhead.
Technical Background: Winsock RIO is an extension to Windows networking that reduces copy overhead and latency for high-speed sockets. It allows sending/receiving using pre-registered buffers and completion queues entirely in user-mode, greatly boosting I/O operations per second for apps that handle many small messages. By combining RIO with a kernel driver or memory-mapped file for shared memory, the framework can enable zero-copy data sharing between the kernel and user service. (Windows supports direct user-kernel buffer mapping via techniques like Direct I/O.)
Real-World Utility: This is ideal for domains like financial trading, game servers, or telemetry systems that require predictable low-latency performance. RIO already benefits scenarios like high-frequency trading and market data feeds. A framework wrapping these complex optimizations in a developer-friendly way would save others from reinventing the wheel.
Feasibility: Building this is complex but feasible for a small team with systems programming expertise. It involves writing a Windows driver or using existing APIs for shared memory, and providing an API to user applications. Since RIO and memory-mapping APIs exist, much work is in wiring them together and handling synchronization. A solo developer could start with a narrower library (e.g. a fast IPC mechanism using a driver) and expand to a full framework.
Market Potential: There’s growing demand for high-performance infrastructure software as data volumes and speed requirements rise. Yet, most indie developers avoid kernel-level coding; a product that packages this power for easy use could attract other software vendors or enterprises in need of speed. It taps into an untapped niche between raw Windows driver development and high-level app development.