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HONOURS PROJECT. An AR-based educational tool ๐Ÿ‘“ using Unity to visualize and explore urban planning enhancements for Cape Town's Foreshore Freeway Precinct, focusing on pedestrian access, public transport integration, mixed-use developments, and sustainable urban growth.

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๐ŸŒ† SmartCity AR

An Augmented Reality viewer for sustainable urban planning in Cape Townโ€™s Foreshore Freeway Precinct

SmartCity AR

๐Ÿ™๏ธ Overview

SmartCity AR is an Augmented Reality (AR) application designed to help visualize urban planning proposals for Cape Townโ€™s Foreshore Freeway Precinct โ€” an area affected by traffic congestion, poor pedestrian access, and underutilized spaces.

Traditional 2D maps and static diagrams fail to capture how different infrastructure systems interact in three dimensions. SmartCity AR bridges this gap by allowing planners, architects, students, and the public to explore 3D planning scenarios interactively in real-world context.


๐ŸŽฏ Project Goal

To develop an AR-based visualization tool that allows users to:

  • Compare Sustainable vs Unsustainable planning scenarios.
  • Toggle individual infrastructure layers such as roads, electricity, and water.
  • Simulate traffic flow across major routes.
  • View contextual information about city structures and proposed improvements.

๐Ÿง  Problem Statement

Cape Townโ€™s Foreshore Freeway Precinct suffers from:

  • Chronic traffic congestion,
  • Underutilized highway structures, and
  • Limited pedestrian accessibility.

Urban planning proposals are difficult to interpret because static tools canโ€™t show 3D spatial relationships or mobility interactions. SmartCity AR provides an interactive, immersive solution to visualize and evaluate different urban design strategies.


๐Ÿงฉ Features

๐Ÿ”น Functional Features

Feature Description
Toggle Scenarios โœ… Toggle between Sustainable and Unsustainable scenarios.
Layer Control โœ… Enable/disable infrastructure layers โ€” Roads, Electricity, Water.
Traffic Simulation โœ… View realistic traffic flow simulation using object pooling.
Model Navigation โœ… Navigate the model using camera focus buttons.
Contextual Info โœ… Interactive info buttons for contextual pop-ups.
Reset โœ… Reset functionality to return to the main menu.

๐Ÿ”น Non-Functional Features

  • Performance: โšก Fast scene load time (average: 4.8 seconds).
  • Frame Rate: ๐ŸŽฎ Smooth performance at 30โ€“46 FPS on mid-range Android devices.
  • Usability: ๐Ÿ“ฑ Mobile-friendly UI with large, accessible touch buttons.
  • Architecture: ๐Ÿ—๏ธ Modular architecture for scalability and easy feature additions.

๐Ÿ—๏ธ System Architecture

The architecture follows a modular, layered design to separate UI, AR logic, and simulation systems for scalability and maintainability.

Core Components

Component Description
ARAppController.cs Controls AR initialization and scene management.
UIController.cs Handles user input (toggles, buttons, navigation).
SceneManager.cs Manages loading and visibility of infrastructure layers.
RoadPath.cs Defines waypoints for vehicle movement.
TrafficSpawner.cs Uses object pooling for efficient traffic simulation.
CameraMoveTrigger.cs Handles camera transitions to key points of interest.

๐Ÿ› ๏ธ Tech Stack

Layer Technology
Engine Unity 2022
Language C#
AR Framework AR Foundation (ARCore compatible)
3D Modeling Blender + Blender GIS (OpenStreetMap integration)
Version Control Git + GitHub
Target Platform Android (ARCore-supported devices)

๐Ÿงช Testing

Test Type Focus Outcome Future Optimization
Functional Testing Infrastructure toggles, camera navigation, scenario switching โœ… Passed N/A
Performance Testing Scene load time, FPS consistency โœ… Passed N/A
Edge Cases All layers + full traffic on entry-level device โš ๏ธ Slight FPS drop below 30 Implement Level-of-Detail (LOD) for traffic vehicles ๐Ÿš€ Planned

๐Ÿ“ฑ How to Run

๐Ÿ”ง Requirements

  • Unity 2022 or later
  • Android device with ARCore support
  • USB cable for device deployment

โš™๏ธ Setup Steps

  1. Clone the repository
    git clone [https://github.com/](https://github.com/)<your-username>/SmartCity-AR.git
    cd SmartCity-AR
  2. Open the project in Unity 2022.
  3. Ensure AR Foundation and ARCore XR Plugin are installed via the Package Manager.
  4. Go to Build Settings โ†’ Android โ†’ Build & Run.
  5. Launch the app on your AR-supported device.

๐Ÿ“ธ Screenshots / Demo

Sustainable View Unsustainable View Traffic Simulation
SmartCity AR SmartCity AR SmartCity AR

๐Ÿ“š References

  • OpenStreetMap Data via Blender GIS
  • Unity AR Foundation Documentation
  • City of Cape Town โ€“ Foreshore Freeway Precinct Redevelopment Reports

๐Ÿ’ก Future Work

  • Add real-time traffic data integration.
  • Implement LOD (Level of Detail) optimization for better performance.
  • Develop a web-based AR viewer for accessibility without an app.
  • Integrate multi-user collaboration using cloud anchors.

๐Ÿง‘โ€๐Ÿ’ป Author

Mohamed Asad Bandarkar


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HONOURS PROJECT. An AR-based educational tool ๐Ÿ‘“ using Unity to visualize and explore urban planning enhancements for Cape Town's Foreshore Freeway Precinct, focusing on pedestrian access, public transport integration, mixed-use developments, and sustainable urban growth.

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