Actual fix for #346 - unroll of #357 #359
Merged
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After much back and forth trying to pin point the issue for one of our French speaking users, I got around getting a French Windows PC and rolled back through all the changes made to fix #346 .
This resets
_setupand_warn_import_errorswhich I thought were the original culprits. However, the issue is specific to how 3Ds Max (and other Autodesk DCCs) use unicode strings in stdout.This change moves catching the unicode error to
_warnand encodes the message using the preferred locale, resulting in more readable code and a more readable error message.I updated the test to test this without the need for a full setup.