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Hazed Visions Games / Shapespark
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08:48
(UTC +01:00) - nadult.github.io
- @[email protected]
Highlights
- Pro
Stars
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
Simple, portable, and self-contained stacktrace library for C++11 and newer
An SDL3-based implementation of OpenAL in a single C file.
Lightweight, open-source control tool for ASUS laptops and ROG Ally. Manage performance modes, fans, GPU, battery, and RGB lighting across Zephyrus, Flow, TUF, Strix, Scar, and other models.
A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments
Ray Traced Stochastic Depth Map for Ambient Occlusion
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
File browser implementation for dear-imgui. C++17 is required.
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minim…
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
From Images to High-Fidelity 3D Assets with Production-Ready PBR Material
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
Agrega un botón a la interfáz de archivos de github para ver su historial / Add a button to the github file interface to see its history
An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.
🍃 Organic Maps is a free Android & iOS offline maps app for travelers, tourists, hikers, and cyclists. It uses crowd-sourced OpenStreetMap data and is developed with love by the community. No ads, …