- Kuala Lumpur, Malaysia
- @NashMuhandes
- @MischiefDonut
- @VKDoomEngine
- @UZDoom
Stars
BuildLauncher is THE frontend for Build Engine games
the-phinet / UZDoom
Forked from UZDoom/UZDoomPersonal development fork under a
RicardoLuis0 / UZDoom
Forked from UZDoom/UZDoomUZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Boondorl / UZDoom
Forked from UZDoom/UZDoomUZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an advanced renderer and powerful scripting capabilities
An open-source port of Prince of Persia, based on the disassembly of the DOS version ported to SEGA Dreamcast
Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine
xEdit by Elminster; Updated and maintained by Sharlikran, Zilav, and Hlp
Open Cubic Player (unix fork). Music visualizer for various tracked music formats (amiga modules, S3M, IT), chiptunes and other formats related to demoscene
AutoBleem source changes made after Autobleem-0.8.5 (the old repo is at https://github.com/autobleem/AutoBleem)
Win + D for One Monitor (Show Desktop only for One Monitor)
ZScript JSON Parser (with trailing comma and single/multi-line comment support)
A workaround for GPL software that wants to use the Steamworks SDK.
Horizontally and vertically moving platform actor class for GZDoom
An easy-to-use Mod Organizer 2 installer for Linux
Manage content on SD Card for Dreamcast's GDMenu
HexenLauncher is a small GUI used to launch (join/host) GZDoom multiplayer games
Universal N64 flashcart menu for wide variety of devices
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
All of your NES-SNES-Playstation Classic Modification Needs!
Android audio forwarding PoC (scrcpy, but for audio)