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4 changes: 2 additions & 2 deletions bin/github-actions/install_emsdk.sh
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

git clone https://github.com/emscripten-core/emsdk.git
cd emsdk
./emsdk install latest
./emsdk activate latest
./emsdk install 3.1.64
./emsdk activate 3.1.64
source ./emsdk_env.sh
emcc -v # make sure emcc is available
2 changes: 1 addition & 1 deletion nbnet.h
Original file line number Diff line number Diff line change
Expand Up @@ -5489,7 +5489,7 @@ static int GameServer_SendMessageTo(NBN_Connection *client, uint8_t msg_type, ui
}

/* The only message type we can send to an unaccepted client is a NBN_ClientAcceptedMessage message */
assert(client->is_accepted || outgoing_msg->type == NBN_CLIENT_ACCEPTED_MESSAGE_TYPE || outgoing_msg->type == NBN_CLIENT_CLOSED_MESSAGE_TYPE);
assert(client->is_accepted || outgoing_msg->type == NBN_CLIENT_ACCEPTED_MESSAGE_TYPE);

if (Endpoint_EnqueueOutgoingMessage(&nbn_game_server.endpoint, client, outgoing_msg, channel_id) < 0)
{
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